TERA ONLINE (EU) Endgame Gear Summary

Endgame Gear Summary- by Sapphidia

Hey all – just replied to a thread in the archer forum about endgame gear, but figured as it’s something that may be of interest to a lot of newer players who might be dinging 60 soon, I figured I may as well cut and paste the response here:

You ding 60, and via questing in the argon zones you’ll start with a free quest reward set of level 59 gold Tier12 items (often referred to as the Argon Resistance set). It’s nothing special, and you’ll want to replace them as soon as possible. You can get better Tier12 items in the easiest level 60 dungeons (fane of kaprima + balders temple Normal modes, Lab of Terror/Ebon Tower Hardmodes). However, nowadays most players skip straight to Tier 13 as it’s so cheap on the broker.7824086_orig9104751_orig

Here’s the PvE gear progression:

Tier 13 dungeon set – drops from Argon Corpus Normal (discord set), or FoK + BT hardmodes. Super cheap on the broker – you can buy a full Tier 13 set and enchant it to +9 easily with the money you get from levelling/questing to 60. Full T13 +9 is good enough for all PvE content bar Manaya’s Core Hardmode, though obviously T14 will be better. Although a +9 weapon is vital, you can save a lot of money on Alkahest by just enchanting the three T13 armor parts to +6, as long as you intend to upgrade them swiftly into T14.

F2P EDIT – since F2P, the prices on Fodder for T13 have shot up on the AHs. You may want to investigate the costs before buying until the economies stabilise or you wont be able to enchant to past +6 without huge cost.

Tier 13 Dreamkeeper craftables – rarely made nowadays, you can craft a Tier 13 set that can be masterworked via materials that drop in Balders Temple and Fane of Kaprima hardmodes. When masterworked they’re much better than the Tier 13 discord stuff, but they’re still rather expensive as people don’t run those dungeons much now so the materials are still costly due to rarity. It’s generally better to just skip these and get the better Tier 14 nowadays unless you find a great broker deal.

Tier 14 Agnitor set – drops from Nexus Traverse raid instances when nexuses happen. Gloves/Boots/Chest are very easy to get in PuGs. The weapon however needs several months of grinding nexuses for points (depending on how many nexuses per week you can make – maybe 5-6 weeks if you can make most of them).

F2P EDIT – The Agnitor set is now about 1/4 of the price, so you’ll be able to grind an agnitor weapon reasonably easily now, maybe 2-3 weeks depending on reputation if you make all nexuses. They can also be bought and sold on the Trade Broker. It’s currently going for similar prices to the Abyss Set, so doesn’t really affect the buying part.

Tier 14 Abyss set – basically the same quality as the Agnitor set. Some classes prefer Agnitor chest/weapons, some prefer the stats on abyss, but pretty much the same as each other. Drops from Argon Corpus Hard Mode, which you’ll need good gear (and coordination) to PuG, but you can buy Abyss parts on the broker. They’re fairly expensive for a new 60.

Tier 14 Queen’s Wrath set – drops from Manaya’s Core Normal mode. Puggable if you have good gear and know what you’re doing. Identical stats to the Abyss set, but has a much rarer look to it and can be used as template. Queen’s Wrath gear thus tends to be about twice as expensive on the broker as Abyss gear. You’re paying for looks/style.

Tier 14 Jax/Theory Rep Gear – F2P Patch brought two new factions in Cutthroat Harbor and Allemantheia which supply a T14 Chest and T14 Weapon with about a week of doing dailies. The T14 weapon is better than +9 T13 and doesnt need to be enchanted, so is a great stopgap. Any enchantable T14 weapon will start beating it at about +7 or over. The chest is very strong. Better than T13 +9, about on par with T14 +6 for power, but has Class Damage boosts. A lot of DPS classes will want to use these chests over Abyss/Agnitor. Regent set is better. Tanks/Healers might still prefer Abyss/Agnitor though.

Abyss weapon from broker and agnitor boots/gloves from nexus and the Jax/Theory T14 chest is probably the cheapest/easiest way to a get a good set of full Tier 14 depending on luck.

Tier 14 Regent Set – now we’re talking. This only drops from Manaya’s Core Hardmode. You wont get this boss down without really nice gear and probably a full static group – very few players in EU have downed her so far. The Weapons and Chests blow other T14 out of the water for PvE (especially chests, as they have unique damage-boosts for class skills). You can buy regent stuff off the broker but it’s incredibly expensive, and PvE-only.

Tier 14 Visionmaker set – this set is the best set in Tera for both PvP AND PvE. It simply has the best stats on all parts. It’s crafted… but the parts you need to make it drop from Manaya’s Core Hardmode, are bind on pickup so you need to be there for the kill, and can take months of farming to amass the materials. Unless you’re in a static group that farms MC Hardmode you wont be able to get any parts of Visionmaker.6401560_orig


And PVP Gear Progression:

Victor’s Set (T13 non-enchantable) – the default PvP set. It drops sometimes off any boss in Argon Corpus Normal Mode, so if you want to go into battlegrounds in pvp gear, you might want to farm ACNM a little first, or your first few battlegrouds will be… not fun. You can buy a full victors set for pvp credits though from doing battlegrounds, and they’re very very cheap. An afternoon of solid battlegrounds in rubbish T12/T13 pve gear will probably get you enough poitns to buy a full victors. It’s not too bad. It’s certainly better than pve gear.

F2P EDIT – Victors set is now even cheaper to buy with points, and can be bought and traded on the Trade Broker (though still only drops in Argon Corpus Normal). It only takes a few BGs now to get a full set, or you can just buy a set with gold. Very easy to obtain.

Fraywind set (Tier 13 enchantable) – Fraywind is a smallish but noticeable upgrade over Victor’s. You can -occasionally- get lucky drops of fraywind armor in the Nexus, but it’s rare. Mostly you’ll be grinding a full set of Fraywind gear and +9ing it as your first target in grinding battlegrounds – you buy it for pvp credits, and it’s about 10 times as expensive as the victor’s set.

Conjunct set (Tier 14 masterworkable) – Conjunct is currently the best PvP-specific set, though Visionmaker will beat it. Conjunct is crafted and uses materials and items from both Battlegrounds and Nexus. You need a full set of Fraywind gear AND a full set of Agnitor gear, plus other tokens from Nexus and PvP credits. It will take a long time of grinding both BGs and Nexus to amass the points needed for a full set of Conjunct, but basically full Conjunct is what most players will consider the best obtainable option for a PvP set.

Tier 14 Visionmaker set – As mentioned above, Visionmaker from MC Harmdmode is technically the best PvE -and- PvP set available, so is better than Conjunct, but it comes from the hardest PvE content and is incredibly hard to get. If you’re a purely PvP-focused player, full Conjunct should be your dream end goal for now.

And finally …. 3v3 Arena set – Coming in the next content patch, it seems the 3v3 arena will allow players to buy a new set of Tier 14 masterworked PvP gear. From what I know, it will actually be -better- than the Conjunct set, but details as to how it will be implemented on the non-korean teras arent available yet.



For now, as a fresh 60 wanting to get some PvP – buy some T13 pve gear off the broker, run Argon Corpus a few times to get some lucky Victors gear drops, and do some basic battlegrounds until you have enough points/luck for full Victors. Then grind nothing but Battlegrounds and Nexuses and get yourself a full Fraywind set, enchant it to +9, whilst saving nexus points for the materials needed to eventually convert it into Conjunct.

For a fresh 60 wanting to get some PvE – skip Tier 12, buy a full set of T13 off the broker, or as much as you can afford and get the rest from running the dungeons. I’d still recommend trying out all of the dungeons though, even the early normal ones that only drop Tier 12 so you can get experience in the easier versions of the boss encounters before moving to the harder stuff. Always do Nexuses when they pop, and work towards being geared and experienced enough to get the AC Hardmode and MC Normal dungeons down, gradually swapping out your T13s into Tier 14 Abyss/Agnitor/Queens Wrath set.

If you get enough cash and feel the need, buy either a Regent’s Weapon or Chestpiece (glove/boots arent noticeably better than the other T14 stuff). Gradually aim for a full set of Regents Gear if you really want to be the best, but most semi-casual players who enjoy the PvE content outside of Manaya’s Core Hardmode will be happy in a full set of ANY masterworked Tier 14, be it Regent, Abyss or Agnitor. If you want to be a more hardcore PvE player, get yourself full T14 and find yourself a static group to farm Manaya’s Core hardmode, to aim for Regents into eventually Visionmaker gear.






Guild Wars 2 Guide – Fractals of the Mists

Complete Guide to Fractals of the Mists

By – Sardu
Complete Fractals of the Mists Guide

Fractals of the Mists are an all-new dungeon experience in Guild Wars 2,introduced with the Lost Shores content update. While many core gameplay staples carry over from the standard dungeons, the way you approach and progress through the fractals can differ in some significant ways. In this guide we’ve compiled plenty of useful information to get you started in the new dungeons, along with plenty of tips and important details to be aware of based on our hands-on time with them so far.

I. Forming Your Group

Before you can begin, you’ll first need to form a full group of five players. All party members will need to be located in Lion’s Arch within the same shard, though only the group leader will need to be physically present at the asura gate to enter the main Fractals of the Mists instance.

Fractals Asura Gate

II. Fractal Difficulty Scale

One thing that will differ when you see LFG requests for running the “infinite dungeon” is that Difficulty Scale will play an important role. As you complete each cycle of three fractals, the difficulty scale going forward will go up by one (1), shown in the upper right corner of the screen. Currently this scale can continue to climb with no hard cap on difficulty level.

Fractal Difficulty Scale

As the difficulty scales up, a few things will happen. Not only will some of the expected things occur, such as boss encounters becoming increasingly more difficult, but additional environmental factors may also come into play.

For example, in the Volcanic Fractal there is a long, downward sloping corridor where players will have to avoid a number of giant flaming boulders as they descend. As the difficulty scales upward, additional mobs will spawn in this area making it much more challenging to progress.

Each time you complete a fractal your progress will be saved, along with your current difficulty scale. However, the scale set for your overall group will always be set to that of the team member with the least progress.

Maximum Party Difficulty

So say you’ve completed a few fractal runs and have access to scale 3 difficulty, your group disbands, and you head back into Lion’s Arch to form a new group. If one of the group members is currently only at scale 1 difficulty, that will be what the rest of the group is set at until you complete more fractals to advance the difficulty scale higher.

This will be important to keep in mind when forming groups, and you will likely see requests in /map chat for players with a minimum difficulty scale.

III. The Mistlock Observatory

Once your full group has entered the main Fractals of the Mists staging map, the Mistlock Observatory, you will have access to a standard merchant selling basics like salvage kits, a special merchant who accepts the new Fractal Relics currency, and a repair NPC.

Mistlock Observatory

In the center of this area is a blue portal (shown above). Once your party is ready to enter the dungeon, the party leader can enter this portal and then all members will be issued a Fractal Transit Query. As soon as all members hit the “Ready” button, you will immediately be transported to one of the fractals at random.

Fractal Transit Query

IV. Fractal Cycles

Unlike normal dungeons, groups will be taken to three (3) random fractals per run, constituting a complete cycle. Once a given fractal is complete, a loot chest will spawn, and another Fractal Transit Query will be presented.

Following the first and second fractal, you will be taken to another random fractal. Upon completion of the third, you will be taken back to the Mistlock Observatory where you can access the vendors, make any needed repairs, or simply reenter the portal for another cycle of three fractals.

Each fractal will take you roughly 15-30 minutes to complete. This will vary based on things like group coordination and difficulty scale.

V. Fractal Checkpoints

Unlike standard dungeons, fractals do not contain any waypoints. Instead, invisible checkpoints will be unlocked as you progress through each fractal. This is significant for a couple of reasons.

First, it will make reviving downed teammates critical to your progress since you won’t be able to simply waypoint zerg more difficult encounters. Secondly, defeated players will remain in the defeated state until they are either revived, or the full group wipes. In the event of a wipe, your team will immediately spawn at the nearest unlocked checkpoint.

VI. Fractal Relics

A new currency type has been added that is specific to the fractals dungeon, called Fractal Relics. At the end of each successfully completed fractal, a chest will spawn that contains 5 Fractal Relics along with any additional loot you’ve been awarded.

Fractal Relics

Relics are a physical object similar to dungeon tokens or badges of honor. As such, not only can they be used to purchase items from the merchant in the Mistlock Observatory, but you will also be able to use them in the Mystic Forge.

At present, we are still gathering data on any Mystic Forge recipes that utilize Fractal Relics. In the meantime, below you find a complete list of items that can be purchased with relics along with their associated costs:

Fractal Relic Merchant

The equipment boxes listed above will function similar to other inventory containers that filter a given type of loot. In this case, items of the same quality level of the container will automatically be placed within it as room permits. So say you purchase the exotic box, any exotics you loot or craft will automatically be placed there. This helps expand on the current inventory sorting options, and also provides an alternative method of obtaining 20 slot containers outside of the hefty 10g rune costs in crafting.

Prototype Fractal Capacitor

Dessa’s Experiment Journal is a consumable item that can be used to gain an additional skill point. This will no doubt come in quite handy for gaining the skill points needed for legendary weapon creation, or other mystic forge recipes that require components purchased with skill points.

Finally, the Prototype Fractal Capacitors are items with varying stats. (the specific equipment slot is not listed on the tooltip, but these are most likely a general accessory slot item) While those listed here are exotic quality, they’re similar to ascended quality items in the sense that they contain no upgrade slots, instead coming pre-loaded with specific attribute increases. (an example of this can be seen to the right)


Here’s a youtube Video from Wolfsgorawr

Guild Wars 2 Guide – Grendich Gamble Puzzle

Guild Wars 2 Grendich Gamble Puzzle Solution Guide by Gabriel

Grendich Puzzle is one of the puzzles under “Explorer” achievement which gives 10 achievement points.

This puzzle took me quite a while because I was a bit rushing it at first. You will need a lot of patience and concentration in doing this (like some hard vistas).

3 Things to learn before doing this puzzle
1.) Long jump – Press and hold W+Space, the longest jump your character can do
2.) Short jump – Press W+Space (Really short distance jumps, small landing platform)
3.) Jump – Simply press Space

So first, its location…

It’s in Blasted Moors under Dissea Plateau (above black citadel, on the right of wayferer foothills). This makes it more accessible to Charrs and Norns.

Let’s get started (Comments/Instruction are written below each picture)

Go up the stairs… You will see 3 ghost cannons, you can either destroy it or walk past it.

From the first stairs, turn right for another set of stairs, go up again. Proceed with caution, take note of some cracks on the floor.

From the second set of stairs turn right again and you will see that the next set of stairs is in the other side. Do a LONG JUMP and land on the small space.

You are now on the third set of stairs, turn right again.

From here do a JUMP.

Here is where the hard part starts, go straight then do a JUMP on the lowest part of the destroyed wall

From there do a JUMP to your right. Then face north.

After facing north. Do a LONG JUMP to this space.

Do a SHORT JUMP to the first small piece of wood you see.

On to the next one, do another SHORT JUMP.

And… another SHORT JUMP.

From there, JUMP to this part.

This is one of the hardest parts in this puzzle, you have to do this slowly. Go to the edge of the platform then slowly move to the left, and drop to the small wood on the left side.

Then do a LONG JUMP to the destroyed part of the wall, north of your character.

You’re almost done, this is another toughest part of the puzzle.

First, LONG JUMP on the lowest wood.

Then do another LONG JUMP to the destroyed wall.

Then another LONG JUMP to the wood.

Then do a SHORT JUMP to the wood right next to it. (This is a bit tough because the camera view will act a little buggy because you’re up against the wall. Do it slowly)

From the wood, do a LONG JUMP and land on the floor near the stairs. Go up the stairs.

On top you’re gonna fight a veteran ascalonian and a ghost trebuchet.

Now you’re done you will unlock the achievement and get 10 achievement points

Guild Wars 2 Armor Smiting Guide Level 1 – 400

Written by Zpyr0



PLEASE NOTE: Take the HUGE advantage of using Craft Boosters and utilizing the WvWvW Crafting Buffs. The guides were written on “Over Flow” servers, meaning I received no Crafting Bonuses. If you have the WvWvW buff and the Crafting booster, you will NEED to skip a great deal of this guide. Please always remember this is a guide for crafting, and it can only do so much. It will not be perfect for you, critical crafting success makes crafting extremely random.
If your crafting critical rate is %15, that doesn’t always mean you will get 15 critical out of 100. You could get 150 critical crafts in a row or you could have zero critical crafts for 75 crafts. So I can only provide a strong base to help guide you.
Shopping List Notes:YOU CAN ALTER THE SHOPPING LIST, this is JUST a guide but be advised if you change things it can get nasty quick. You have to make sure whatever you substitute is equivalent to what you are replacing. If the Fine Materials/Tier Materials are for level25 you can only substitute level25 Fine Materials/Tier Materials. Sounds confusing? It easily can be haha that is why you should just follow the guide.

Guild Wars 2 Armorsmith 1-75

Lump[s] of TinLump[s] of Tin (Purchase from Crafting Vendor or the Trading Post)
40 Spools of JuteSpools of Jute (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinements:
48 Bolts of Jute – Requires 96 Jute Scraps
34 Bronze Ingot – Requires 70 Copper Ore + 7 Lump[s] of Tin Note: You will craft 1 extra ingot.
20 Spools of Jute – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
You will not be combining these without an inscription! All crafts using the potions and weapons are discovery only.
Craft Phase – Low Insignia:
4* Malign Jute Insignia = 1 Bolt[s] of Jute + 3 Tiny Venom Sac[s]
4* Vital Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Bone Chip[s]
*Save for Helm and Shoulder*
2* Mighty Jute Insignia[s] =  1 Bolt[s] of Jute + 3 Vial[s] of Weak Blood
Craft Phase – Discoveries:
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Malign/Vital Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Malign/Vital Insignia
You should be LEVEL 25+ 
Craft Phase – Components / Base Armor Sets:
Craft Phase – High Insignia:
4* Precise Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Claw[s]
4* Healing Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Totem[s]
Craft Phase – Discoveries:
Bronze Helmet Casing[s] + Bronze Helmet Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Precise/Healing Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Precise/Healing Insignia
You should be LEVEL 50+ 
Craft Phase – Components / Base Armor Sets:
Shoulder Pads:
Craft Phase – Embroided Insignia:
4* Malign Embroidered Jute Insignia[s] = 1 Bolt[s] of Jute + 5 Spool[s] of Jute + 8 Tiny Venom Sac[s]
Craft Phase – Discoveries:
Bronze Pauldron Casing[s]+ Bronze Pauldron Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
You will now have a Glove, Boot, Shoulder and Helm Set remaining. Simply combine each set with Malign Embroidered Jute Insignia[s]
You should be LEVEL 75+ 
If you are not 75+ you will need to craft a different Embroided Inscription and Armor set
Shopping List:
2 Bronze Ingots (buy from Trading Post unless you have 2 extra)
2 Bolt of Jute
6 Spool of Jute
8 Tier 1 items EXCEPT Venom Sac[s]
  • Craft Glove Lining and Panel
  • Craft (1) Inscription of your choosing
    • 8* x Material + 1 Dowel = Embroided Insignia
  • Combine Embroided Insignia with Glove Pieces

Guild Wars 2 Armorsmith 75-150

94 Wool Scrap[s]Wool Scrap[s]
56 Spools of WoolSpools of Wool (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinments:
47 Bolts of Wool – Requires 94 Wool Scrap[s]
36 Iron Ingot – Requires 108 Iron Ore
56 Spools of Wool – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Craft Phase – Low Insignia:
2* Ravaging Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Venom Sac[s]
Craft Phase – Discoveries:
Later in the guide I will descibe this phase as such
Combine Helm/Shoulder with Ravaging Wool Insignia[s]
You should be LEVEL 100+
Craft Phase – High Insignia:
4* Rejuvenating Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Totem[s]
4* Honed Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Fangs[s]
3* Hearty Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Wool Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Wool Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Wool Insignia[s]
You should now be LEVEL 125+
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Wool Insignia[s]  = 1 Bolt[s] of Wool + 5 Spool of Wool  + 8 Small Venom Sacs[s]
3* Vigorous Embroidered Wool Insignia[s] = 1 Bolt[s] of Wool + 5 Spool of Wool + 8 Bone Shard[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Wool Insignia[s]
Combine Glove/Helm/Shoulder with Vigorous Embroidered Wool Insignia[s]
You should be LEVEL 150+ 
 NOTE:  IF you are not level 150

Guild Wars 2 Armorsmith 150-225

36 Lump[s] of CoalLump[s] of Coal (Purchase from Crafting Vendor or the Trading Post)
56 Spools of CottonSpools of Cotton (Purchase from Crafting Vendor or the Trading Post)
38 Venom Sac[s]Venom Sac[s]
24 Bone[s]Bone[s]
12 Fang[s]Fang[s]
12 40px-TotemTotem[s]
Craft Phase – Refinments:
47 Bolts of Cotton – Requires 94 Cotton Scrap[s]
36 Steel Ingot – Requires 106 Iron Ore + 36 Lump[s] of Coal
56 Spools of Cotton – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Craft Phase – Low Insignia:
2* Ravaging Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Venom Sac[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Ravaging Cotton Insignia[s]
You should be LEVEL 175+
Craft Phase – High Insignia:
4* Rejuvenating Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Totem[s]
4* Honed Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Fangs[s]
3* Hearty Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Cotton Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Cotton Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Cotton Insignia[s]
You should be LEVEL 200+
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Cotton Insignia[s]  = 1 Bolt[s] of Cotton + 5 Spool of Cotton  + 8 Venom Sacs[s]
3* Vigorous Embroidered Cotton Insignia[s] = 1 Bolt[s] of Cotton + 5 Spool of Cotton + 8 Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Cotton Insignia[s
Combine Glove/Helm/Shoulder with Vigorous Embroidered Cotton Insignia[s]
You should be LEVEL 225+
 NOTE:  IF you are not level 225+

Guild Wars 2 Armorsmith 225-300

36 40px-Lump of PrimordiumLump[s] of Primordium (Purchase from Crafting Vendor or the Trading Post)
56 40px-Spool of Linen ThreadSpools of Linen (Purchase from Crafting Vendor or the Trading Post)
38 40px-Sharp FangSharp Fang[s]
24 40px-Heavy BoneHeavy Bone[s]
12 40px-Sharp ClawSharp Claw[s]
Craft Phase – Refinments:
47 Bolts of Linen – Requires 94 Linen Scrap[s]
36 DarkSteel Ingot – Requires 72 Platinum Ore + 36 Lump[s] of Primordium
56 Spools of Linen – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
4* DarkSteel Splint Boot Casing[s]
4* DarkSteel Splint Boot Lining[s]
5* DarkSteel Splint Gauntlet Lining[s]
5* DarkSteel Splint Gauntlet Plates[s]
6* DarkSteel Splint Helmet Casing[s]
6* DarkSteel Splint Helmet Lining[s]
6* DarkSteel Splint Pauldron Casing[s]
6* DarkSteel Splint Pauldron Lining[s]
Craft Phase – Low Insignia:
2* Valkyrie Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Sharp Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Linen Insignia
You should be LEVEL 250+
Craft Phase – High Insignia:
4* Cleric’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Engraved Totem[s]
4* Explorer’s Linen Insignia[s]= 1 Bolt[s] of Linen + 3 Sharp Claw[s]
3* Berserker’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Thick Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Cleric’s Linen Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Linen Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Linen Insignia[s]
You should be LEVEL 275+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen  + 8 Sharp Fang[s]
3* Carrion Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen + 8 Heavy Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Linen Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Linen Insignia[s]
You should be LEVEL 300+
 NOTE:  IF you are not level 300+

Guild Wars 2 Armorsmith 300-375

94 40px-Silk ScrapSilk Scrap[s]
56 40px-Spool of Silk ThreadSpools of Silk (Purchase from Crafting Vendor or the Trading Post)
38 40px-Large FangLarge Fang[s]
24 40px-Large BoneLarge Bone[s]
12 40px-Large ClawLarge Claw[s]
Craft Phase – Refinments:
47 Bolts of Silk – Requires 94 Silk Scrap[s]
36 Mithril Ingot – Requires 72 Mithril Ore
56 Spools of Silk – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Craft Phase – Low Insignia:
2* Valkyrie Silk Insignia[s] = 1 Bolt[s] of Silk + 3 Large Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Silk Insignia[s]
You should be LEVEL 325+
Craft Phase – High Insignia:
4* Rampager’s Silk Insignia[s] =  1 Bolt[s] of Linen + 3 Potent Venom Sac[s]
4* Explorer’s Silk Insignia[s]= 1 Bolt[s] of Linen + 3 Large Claw[s]
3* Berserker’s Silk Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Potent Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Rampager’s Silk Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Silk Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Silk Insignia[s]
You should be LEVEL 350+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Fang[s]
3* Carrion Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Silk Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Silk Insignia[s]
You should be LEVEL 375+
 NOTE:  IF you are not level 375+


Ok you will need to buy 2-4 recipes from the Crafting Vendor that are level 375. These recipes cost 672 karma. Please, feel free to buy whatever Recipes you have the most mats for. If you have the 15 Vial[s] of potent blood, make those inscritions etc etc

Guide Wars 2 Getting Glory Guide

Guild Wars 2 Getting Glory Guide by Dsmac

Here is a guide on how to get glory points in structured PvP for new players.

What are glory points?
Glory points is a currency that can be used to buy cooler looking PvP equipment and unlock reward chests. The more glory points you have the higher rank you can get and the rewards are even better.

Getting glory points
Killing enemies, capturing points, landing hits with trebuchet, ending game bonuses (winning and being top player).

Okay now let’s cover the details
BE SELFISH, yes that is correct if you want a larger amount of points be selfish. Getting glory is about being a smart player.

Player Killing
When killing enemies do not go alone. It does not matter if you can down a player. If you do not finish them and there is no team follow up, you wasted your time. Follow your team so you can use them to soak up damage. You need around 4-5 hits on a target to get credit on a finish. If you see a downed player that you have not damaged yet, do NOT finish right away. If you do so you will not be rewarded. You must hit the downed player a few times before finishing to get points.

Capturing Points
At the start of the map go to the closest capture point, because that generally guarantees you 10 points. Whenever you capture a point LEAVE! Leave, because if you are just sitting there defending like a good player, you will not be rewarded. You will probably end up in a 1v1 soon to become a 1v2 to a 1v3 situation. Even if you win the 1v1 you probably did not end up finishing your enemy, you get nothing. People understand that defending is worthless due to the current game system’s way of awarding glory. For the most part people just leave after capture. This now allows you to recapture the point for even more points. Keep it mind its not about playing the game properly it’s about playing smart.

Stick with the team unless you find someone you can 1v1 and win. Killing a player and finishing them gives the most points at a relatively fast rate. Do the fighting when capturing is too far away, because that is where the points are. Do NOT bait the enemy team or stall the enemy team from doing objectives by sacrificing yourself. This is pointless, because you can be spending your time trying to get kills. Winning the game only rewards you with around 20 extra points. Losing the game gives you 10 extra points. Again if your enemy captures a location, this opens up an opportunity to recapture the point for more points.

You only get credit for dealing damage so no.

Important Notes
You are not being rewarded for PvPing properly.
-Capture and recapture=success
-Time is money (glory), don’t waste your time doing nothing
-Points are not based on a team effort or effort for that matter.

Guild Wars 2 Artificer Level 0 to 400 Fast Guide

Guild Wars 2 Artificer Level 0 to 400 Fast Guide by Dastion

This guide assumes you know the basics of crafting. Material progression, how discoveries work, etc. If you don’t know these things, then thewiki article on crafting would be a good read.

The idea here is to quickly and relatively cheaply level up your Artificing while avoiding “Fine Crafting” materials (enemy drops) which tend to cost a lot on the TP. This gives you the added bonus of crafting cheaper items for more XP and saving those Fine Materials for a different crafting profession or to sell for a profit.

All of the items below have relatively cheap ingredients, allowing you to craft at least 6-8 of them for the price it would take you to do a single discovery involving Fine Materials. What’s more, the Planks, Ingots, or Tuning Crystals can be sold on the TP (Planks/Ingots) or Vendor (Tuning Crystals) for enough to mostly recoup your expense for those materials.

Below is the list of items. Those items colored green will stay the same with each tier. Those colored red will upgrade based on the tier you’re at (i.e. 0 uses Green Wood to make Planks, 75 uses Soft Wood)

0, 75, 150, 225, 300: Make Planks (Wood), Ingots (Ore), or Tuning Crystals (Discovery: 6 Piles of Dust). Just sell the planks/ingots back on the TP, the tuning crystals actually merchant for nearly cost.

25, 100, 175, 250, 325: Make Potions of Centaur Slaying, this requires 1x Jug of Water, 1x Carrot, 1x Leather Section 1x Pile of Dust.

50, 125, 200, 275, 350: You have two options. The best is Potions of Ogre Slaying, it requires 1x Jug of Water, 1x Sage, 1x Pile of Dust, 1xLeather Section, . Alternatively, you can make Potions of Dredge Slaying, this requires 1x Jug of Water, 1x Pile of Dust 1x Current Tier of Ore, 1xLast Tier of Ore. So it starts out with Tin & Copper Ore and progresses.

390: You’ll run out of potions and such here. Just buy the 375 Carrion Mithril Imbued Inscription from the merchant for Karma and discover 3-4 Combinations to hit 400. Carrion uses Large Bones, easily the most common Fine Material since everything in Orr drops it.

Guild Wars 2 Money Making Guide

Guild Wars 2 Making Money Guide by Wicklow

As some of you may have noticed that amount of gold you receive in Guild Wars 2 is much less than other MMOs.  I have thought about ways to preserve the gold you get and decided to share what I’ve come up, with you.

1. Be aware of the loot you get.  This is rule number one because it defines the way the rest of the choices are determined.  Do not simply mindless move your mouse through your bags clicking on whatever highlights blue for salvage.  I know the deposit all materials function is tons of fun, and I used to do this, but I 100% guarantee, you are losing a huge amount of gold.

2. Have a basic understanding and ability to determine what a trading post worthy piece of gear is.  For example it’s probably not worth it to put a blue piece of light armor with +healing and + crit damage on the trading post.  Not that there is a limit of things you can put up there, it’s just that you are wasting copper to post it and you are delaying the inevitable.   The inevitable is rule 3.

3. So you may be asking:  If I’m not salvaging the gear and I’m not putting it on the trading post then what am I doing with it?  The answer is, vendoring it.  However this is similar to rule number 1 in which you don’t mindless go through your bags clicking everything without a second thought.  You need to be a rational person when it comes to this and it will pay off in the long run.  The example I like to think about is taking a weapon that can be vendored for 1 silver.  Imagine you salvage it (its easy if you try).  You are awarded with a soft wood log.  Okay now let’s do some simple math.  Soft wood logs sell for the price you can vendor them for, on the trading post, 4 copper.  Now you may say “hey Wicklow, they sell for 3 copper”. And my response is that it takes 1 copper to post them on the trading post.  Why people sell them for this on the trading post is beyond me, but there they are regardless.  But I digress.  So you now have a log valued at 97 copper less than the original piece of loot.  As you can see,  the better choice was to sell it to a merchant.

4. How to determine what to sell and what to salvage.  This is a calculation you really need to make for yourself, and it takes a basic understanding of what you will receive from what you salvage and what that material sells for on the auction house.  Whatever threshold you set for determining the choice you make it’s important to realize that you will need to raise that threshold as you level, to account for the higher level gear drops.  As a point of reference here is my calculation I make at approximately level 50.  Anything above 30 copper in value gets vendored.  I feel like that’s a good place to be, but maybe I need to be moving it up to 35.  Also I always, always vendor heavy armor, and I’ve been beginning to vendor heavy armor scraps.  This is because there is no reason to be stockpiling so much ore.  You are already harvesting ore like a champ trying to get that exp.  and I feel, for me, that it’s really piling up.  This feeling is strengthened by looking at the prices of ore on the trading post, clearly others feel the same as I.  However there are no leather nodes or cloth nodes.  So I always salvage light and medium gear and the corresponding scraps.  I’m beginning to think I should raise the threshold for these items maybe even as high as 50 copper but I need to do a bit of research before I make that jump.  The reason I like light and medium armor so much is that the materials they break down into sell like hotcakes on the trading post, especially cloth. I think I’ve beaten this dead horse enough and if anyone has any questions on determining a threshold I’d be more than happy to answer them in team speak.

5.  The salvage kit paradox:  this is something that’s overlooked by many a player.  Let’s pick some arbitrary numbers for sake of easy mathematics.  You buy a salvage kit for 2 silver.  Each individual salvage you do is essentially valued at 8 copper.  Now let’s go back to the weapon example.  You salvage it and you get a nice soft wood log.  By hitting that salvage button you effectivly raised the value of that piece by 8 copper.  Now you go to sell you quard of shiny logs on the trading post, oblivious to the fact that you lost 1.04 silver.  You lost more money than the piece was valued at. That may make you feel bad but don’t worry, we have all made the mistake.  The moral of the story is:

Be aware of the loot you get
Sell appropriate loot on the trading post (power is always a nice stat)
Don’t mindless salvage everything else
Don’t mindless vendor everything else
Make a moveable threshold for the salvage/vendor determination
Never salvage heavy armor gear or heavy armor scraps
Be aware of the cost of the salvage kit itself

Lastly in a topic unrelated to loot drops but very much related to gold.  I know the waypoint system is fun but for the love of god, don’t use it like it’s going out of style, it’s much much much more effecting to run to 95% of the places you want to get to in terms of making gold and experience (harvesting etc.) Just use them sparingly, they are huge gold sinks.

Also if I have time I may do some research about what is the best salvage kit to use.  I’m not sure if it is worth using the better ones unless you need an upgrade, as in I’m not sure how effective the gain x% chance of finding rare materials is compared to the cost of the kit itself.  If I do a spreadsheet I’ll post it on a new topic,  keep your eyes out for it in the next couple of weeks.

When you post something the is an initial 5% listing fee.  If that item sells there is an additional 10% fee after the sale.  The percentage is based upon the price you post it at.  As an example you posted an item for 10 silver.  Initially there is a 50 copper fee, if it sells there will be another 1 silver fee.  For a total of 15% of the sale given to ANet.

Whenever you need to sell something on the auction house. This is the calculation that you need to make in order to determine if it’s better to sell or to vendor.

(Item posted price)*(1.15) > (vendor price)

If that equation isn’t true then DO NOT POST IT! YOU WILL LOSE MONEY.

An easy way to do a quick calculation is to look at the posting fee, double that number and then add both the fee and the doubled calculation to the listing price. Let’s go back to the 10 silver example

50 copper posting fee X 2 = 1 silver, 50 copper + 1 silver = 1.5 silver.  If the items vendor price is greater than 8.5 silver DO NOT POST IT!

I hope this helps some people

Guild Wars 2 Mystic Forge Guide

Guild Wars 2 Mystic Forge Recipes Research by tentenhun

Check the Mystic Weapon section to see how you can craft exotic max-stat weapons with 50 skill points

Update: It seems like the recipes with scrolls are exotic weapons or armors. This means you can get an exotic weapon for 50 skill points, mystic coins, and some mats. We should figure out what exotic weapons each recipe gets so people can get the exotic they want.
Also, probably some of these recipes are for legendary weapons precursors, and we should find out which ones they are.

Update 2: I think the higher the Mystic Coin number in the recipe, the harder the item is to get and the rarer it is. So the legendary precursors might be one of the recipes with a scroll and a higher number of coins

I’m pretty sure a lot of people have figured out Mystic Forge recipes, but are just hording the information to make profit, so I’m trying to share what I know and aggregate info from the community.

Quick primer on the Mystic Forge

The Mystic Forge does 2 things:

  • Random items when you combine 4 random items
  • Set recipes that give you the same thing each time. A lot of these are level 80 exotics weapons/armor. I’m pretty sure each recipe with a scroll gives an 80 exotic. We just have to figure out which recipes give what.

So I bought a lot of singletons of crafting materials so I could see what recipes the Mystic Forge has. Here’s what I found. Here’s a list of shorthand I use (Miyani is the NPC next to the Mystic forge)

  • Wine = Elonian Wine – 25.6 silver from Miyani.
  • Scroll = Eldritch Scroll – 50 skill points from Miyani
  • Crystal – 5 for 3 skill points from Miyani
  • C. Dust – Crystalline Dust
  • Ecto – Glob of Ectoplasm – get it from salvaging level 80 rares with a master salvage kit
  • When I refer to fine crafting materials like bones, I mean the tier 6 version (e.g. Ancient Bones). Anything lower won’t work, but you can transmute lower tiers up using philosopher stones.

Common and Fine Material Promotion

Check the wiki http://wiki.guildwars2.com/wiki/Mystic_Forge. This will tell you how to turn copper or into iron ore and large bones into ancient bones, for example.

2 Core + 1 Crystal + 1 Wine + 1 C.Dust = Lodestone
For example, if you use two Molten Cores you will get one Molten Lodestones. This is useful because I’m pretty sure some of the Lodestones, like Crystal Lodestone, don’t even drop from enemies since there are no high-level branded enemies

Upgrading Siege Weapons:
5 mithril ore + 5 elder wood log + 2 siege weapons + siege masters guide = stronger siege weapon

Mystic Weapon (level 80 exotics with particle effect):


1 scroll + 30 coins + 5 component A + 5 component B
For example, to make a sword you use 5 orichalcum hilts and 5 orichalcum blades. It only accepts level 80 components (so orichalcum components)

Some people are having trouble, so here’s a more thorough explanation. Go to http://www.gw2db.com/ and then go to recipes for the craft that makes the weapon you want. Then click on one of the pearl weapons of the type you want (the affix doesn’t matter, so Berserker’s or Carrion or any of those is fine). Now look at the ingredients of that recipe. One will be an inscription, and the other two will be the components you want.

For example if you want a greatsword, you would look at http://www.gw2db.com/recipes/8487-berserkers-pearl-broadsword and see the components are Orichalcum Greatsword Blade and Orichalcum Greatsword Hilt. So then the recipe you would use is
1 scroll + 30 coins + 5 ori greatsword blade + 5 ori greatsword hilt
and you would get Mystic Claymore

See the bottom for a gallery of Mystic weapons and their stats that I’ve collected so far. The stats are set and will always be the same. You can also check the PvP locker to preview them.

Gaze of Demon Summoning (level 80 focus – 64 pow 64 vit, 90 cond dmg, sup. sigil of demon summoning)
1 scroll + 40 coins + 5 crystals + 50 skulls

Glint’s Scale of Rage (Focus) http://imgur.com/VP7TA
1 scroll + 30 coins + 30 crystals + 10 wine

Malice of Debility (Focus) http://i.imgur.com/EJXWL.jpg – Discovered by Magisters MarkGames and NinjaSakura
1 scroll + 30 coins + 100 lemongrass + 100 spools of gossamer

Cooguloosh of Battle (Focus) http://i.imgur.com/XeK6b.jpg – Discovered by Magister trsc2
1 scroll + 30 coins + 30 Coral Orb + 30 Opal Orb

Tear of Grenth of the Hydromancer (level 80 dagger -64 power, 90 precision, 64 condition damage) – Discovered by Magister shaft_ed 
1 scroll + 30 coins + 250 c. dust + 10 molten lodestones

Naegling (Greatsword) http://i.imgur.com/q35R6.jpg http://i.imgur.com/bpiCu.jpg – Discovered by Magister gubben11
1 scroll + 20 coins, + 100 orichalcum ingots + 50 powerful bloods

Fate of Menzies (Torch) http://imgur.com/a/avtfp – Discovered by Magister Speedstersonic
1 scroll + 70 coins + 100 bones + 30 molten lodestones

Courage (Focus) http://imgur.com/jFiTf – Discovered by Magister Lorne77
1 scroll + 1 wine + 20 coins + 20 c. dust

20-50 t6 fine materials – Output amount is currently undergoing research, may not be 20-50 – Discovered by Magister GrennEU. Also received reports that this makes mystic clovers, but that may be inaccurate. 
10 Obsidian Shards + 10 Ectoplasm + 10 Crystal + 10 Coins = 20-50 of a random t6 material
You get the Obsidian Shards from the Karma vendor after you complete temple of Balthazar in Straits of Devestation.


1 scroll + 30 coins + 50 corrupted Lodestone + 50 glacial Lodestone
1 scroll + 40 coins + 60 crystals + 100 c. dust
1 scroll + 40 coins + 100 orichalcum ingots + 20 charged lodestones
1 scroll + 50 coins + 250 ectos + 250 ancient large hilts
(There are probably more recipes with stack of ectos and stack of a weapon component like a hilt)
1 scroll + 50 coins + 250 powerful blood + 250 vicious claw
1 scroll + 50 coins + 250 powerful blood + giant eye
1 scroll + 50 coins + 50 destroyer lodestones + 50 molten lodestones
1 scroll + 50 coins + 50 ruby orbs + 100 orichalcum ingots
1 scroll + 70 coins +10 wine + 250 ecto
1 scroll + 70 coin + 10 orichalcum ingot + 250 ecto
1 scroll + 100 coins + 50 obsidian shards + 250 onyx lodestones
1 scroll + 100 coins + 250 ecto + 250 orichalcum greatsword blade
250 c. dust + 250 totems + 250 venom sacs + 250 bloods
250 fangs + 250 scales + 250 claws + 250 bones
1 Scroll + 1 Bloodstone Shard + 250 Ecto + 100 Coins


Scroll + Ecto + Crystal + ?
Scroll + Ecto + Philo Stone + ?
Scroll + Coins + ruby orb + ?
Bloodstone Shard + Obsidian Shard + Gift of Exploration + ?

There are also probably recipes using the other lodestones, but I ran out of money and couldn’t buy them to find out. Let’s work together as a community and chart this unexplored territory! I’m pretty sure some of these recipes at least give you the exotic components for legendaries.
If the reddit community can band together and chart new territory, then I think that would be awesome! To the best of my knowledge the results of these recipes isn’t available publicly anywhere.

Mystic Weapon gallery/stats

Longbow: Stats – http://i.imgur.com/BO8Ya.jpg
Gallery – http://i.imgur.com/KQO1B.jpg

Scepter: Stats and Preview – http://i.imgur.com/s1mi8.jpg

Staff: Stats and Preview – http://imgur.com/sZBXh

Sword: Stats and Preview – https://skydrive.live.com/?cid=b3dfcfca7bf96f04&id=B3DFCFCA7BF96F04%21473&sff=1


Hammer: Stats and Preview – http://i.imgur.com/eZuF5.png

Dagger: Stats and Preview – http://i.imgur.com/a592K.jpg

FIghting Ancient Kraka!!!!!Image

Guild Wars 2 Daily Achievements Guide

Guild Wars 2 Daily Achievements Guide by Charlatan

If you’ve logged onto GW2 and only have a little time to play, I think one of your best uses of time is to work through your daily achievements.

Why do you want to do this?
1. It’s easy
2. It’s pretty fast
3. You get a nice reward, a chunk of xp, and a little coin
4. Achievements! You get achievement points, which you can use for…. uh…. you can…. uh… they’re pretty!

You can (and probably will) complete your daily achievement automatically just by playing, that’s how easy it is! But it’s worth it to ensure you complete your achievement. So before you log off, check your achievement and see if you can easily complete it – the rewards are worth it!

How do you do this?

1. Open your hero panel by hitting H. Then click on the achievement icon on the left. You should see your current Daily Achievement status:

hero panel: starting dailies

There’s 4 components to the daily achievement: number of kills, kill variety, raw material gathering, and events. As you see, in the area labeled 1, you need 10 kills, which will award you with 1 achievement point (the little 1 with the achievement point symbol to the right of the 0/10 kills bar). The part labeled 2 indicates you need to kill 5 different types of enemies – so for instance a boar, a grub, a mosquito, and so forth. Each different type of creature you kill counts just once for the kill variety. Section 3 says you must gather 3 items, and section 4 says you need to participate in one event.

As you go through playing the game, your bars will start to fill up. See the little gray 1’s at the end of each category? That’s the rank of the achievement you’re working toward. As you fill up a category (say you kill 10 mobs) you will get 1 achievement point and will complete rank 1 of the kill quantity achievement. Completing rank 1 will open up rank 2. Completing 2 opens up rank 3 and completing 3 (when applicable) opens up rank 4. Each further rank simply requires you to perform more of that activity.

Here’s a picture of the daily achievement underway. Note that the kill quantity is still on rank 1: I’ve only killed 7 of the required 10 mobs. However, the kill variety section (number 2) is on rank 2: I killed 5 different types of mobs for rank 1 (see the previous pic) and the display has moved on to the next rank: kill 8 different types of mobs.

daily achievement underway

As you continue killing mobs, gathering materials, and participating in events, eventually you will complete a category. Here’s a picture of the achievement panel after I’ve gathered all required items for the gathering portion. See how it says “Completed” off to the right? That’s how you know that portion is done.

daily achievement almost done

The final numbers you need are:

60 mobs
15 different types of mobs
20 gathers
5 events

Once you complete all the sections, you’ll get an achievement and a chest will pop up on the right side your screen just above the minimap: you don’t need to grab anything, it just shows up and it’s yours! Click the chest icon on the right side of the screen and it’ll open and give you some fabulous rewards!

In this case I got some silver, some xp, and a Mystic Coin (which is used in the Mystic Forge – these are valuable, so hang on to them). Other rewards you may get will include transmutation stones, remote bank access NPCs, repair golems, vendors, or remote Trading Post pick up merchants.


So here’s some tips for completing your daily:

1. You know those little white non-combat mobs you see around: frogs, sparkflies, whatever: these DO count for both variety and for the kill count. So don’t be afraid to kill those harmless creatures as you run by them!

2. Chopping down trees and Mining ore both contribute more than gathering plants, since you receive 3 gathers of wood/ore for those nodes. So chopping or mining are more “efficient” than just grabbing a plant.

3. The only types of events that count for the event portion are dynamic events: hearts don’t count, nor do skill challenges. There is no memory of the events you’ve done so if you complete the same event more than once, you receive credit for it each time you complete it. Events have to complete for you to receive credit for them. If you hit a few mobs for an event and run off, and the event completes later, you receive credit. However, if you help with an escort quest, and later on the escort NPC gets conked out and needs to be revived, you will not receive any credit. I believe events have to succeed for you to get credit.

4. Daily achievement tallying resets at 8 PM Eastern (5 PM Pacific) which can be in the middle of when you’re playing, so plan accordingly!

5. Note that this achievement is account-wide: which means each day you can only do this for one character each day. No more of this having to log on your Ranger, do the daily, log on your Warrior, do the daily, log on your Necro, do the daily… and so forth. Just do it once!

That is all!

Hope that this will help you guys with busy schedule.

Guild Wars 2 Legendary Guide

From Xaragoth guildwars2guru.com

WARNING: Some of the GW2DB Items aren’t entirely correct. That is due to the Database being in a beta state. If you find things, please tell me immediately. Thank you!

List of things to do here:

  • Add GW2DB Links so you can see a mouse-over when they become available
  • Update Text, Research correct names of some items.
  • Write more details on Dungeon Gifts

How you can contribute to our efforts even now:

  • We need more data on the level range the weapons used to create the base need to have. For now we assume it’s all items above 76+
  • We need more Data on the drop locations of Cores and Lodestones
  • We need to find out which 2nd Gift is used for the Torch. The Wiki is unclear on this.
  • Help us find the correct names for some of the Exotics & Legendary. I already found 3 wrong names in the list that have changed towards the launch.

Here is a list of Screenshots from this thread on reddit for your viewing pleasure, before you start. Please note that Twilight doesn’t show the right skin and a few weapons are appearently not even in the game yet.



If you need more Information on how to actually FARM the stuff for your Legendary (Gold, Karma, Mats) please check out this Guide:http://www.guildwars…egendary-guide/

Making Legendaries are a long process, which will devour roughly over 100g and 2 Million Karma. Not to mention your time. Some parts are made from crafting, others are obtained as loot, some are random, but pretty much all of them need to be thrown into theMystic Forge. This thread is meant to walk you through the process step-by-step. So let’s start…

Obtaining the Exotics
Each of the Legendaries has it’s own exotic base weapon. These are always ” ____ of Rage” items, because it’s the default Superior Sigil. They can be obtained by throwing 4 rare/exotic weapons above level 76 (research ongoing) of the type you want to obtain into the Mystic Forge (4x Greatsword for Dusk or Dawn) and getting lucky. Or you might be able to obtain them as loot from events or enemies while being out in the world. Either way, you need to obtain the following specific items to craft your Legendary.

This is unconfirmed, but according to someone over at MMO-Champion you can use Mystic Forge Stones to substitute a exotic weapon.

Not yet proven: Greatsword – Sunrise + Twilight – Used for: Eternity

Crafting Gifts
Depending on what Legendary you are crafting, you will have to create specific Gifts. These are related to different Crafting Skills.Gifts are Account-Bound, so buying them on the Trading Post is impossible. The Recipes for these gifts are sold by Miyani in Lion’s Arch. You can find her next to the Mystic Forge. The list here will link to the Wiki, where you can see what you need. AT THIS TIME NOT ALL WIKI ENTIRES MAY BE CORRECT, SO PLEASE TAKE CARE! The Gifts are used as part of the final 3 components you will make with the Mystic Forge later on.

Legendaries and which Gifts they need:
Just click on the items, it will take you to GW2DB and show you which profession makes which Gift.

How to make/obtain Lodestones:
Lodestones used for crafting weapon-specific Gifts drop from high level Elementals and the following Dungeons (research ongoing):

Twilight Arbor – Onyx Lodestone
Citadel of Flame – Molten Lodestone
Honor of the Waves – Glacial Lodestone
Crucible of Eternity – Charged Lodestone
Arah – Corrupted Lodestone
Sorrow’s Embrace – Destroyer Lodestone

Unknown Locations:
Crystal Lodestone

You can also make them in the Mystic Forge if you have Cores (1 Tier below Lodestones):

2x Core + 1x Crystal + 1x Bottle of Elonian wine + 1x Pile of Crystalline Dust

You can obtain Bottle of Elonian Wine from Miyani by the Mystic Forge for 25 silver. She also sells Crystals for 3 Skill points.

How to make/obtain Dungeon Gifts:
Each of the weapon specific gifts needs a specific Dungeon item. Since I don’t have the time right now to update this section, just let me tell you the quick version.

You can buy a Dungeon Gift from the Vendors in LA that also sell the armor. Each costs 500 Tokens from their respective Dungeons. Check the Recipe you have bought for what you need.

Ascalonian Catacombs – Gift of Ascalon: Twilight, Sunrise, Bolt, The Chosen
Arah – Gift of Zhaitan:  Bitfrost, Maw of the Deep
Twilight Arbor – Gift of Thorns: The Dreamer, Howler, Kudzu
Honor the Waves – Gift of the Sanctuary: Frenzy, Frostfang
Citadel of Flame – Gift of Baelfire: Incinerator
Sorrow’s Embrace – Gift of Forgeman: The Juggernaut, Kraitkin
Caudecus’s Manor – Gift of Nobleman: The Minstrel, Quip, The Moot
Crucible of Eternity – Gift of Knowledge: Predator, Meteorlogicus

Gift of Darkness & Gift of Light both need Gift of Ascalon to be crafted.

Mystic Forge Gifts & Components
To obtain your Legendary, you will need to use the Mystic Forge to combine a great many things. While none of the components are actually “easy” to obtain, I will still try to list them in the order in which you can most likely obtain them.

Gift of Mastery
The first component for a Legendary is obtained by adding the following materials into the Mystic Forge:

Bloodstone Shard + 250x Obsidian Shard + Gift of Exploration + Gift of Battle

Let’s start with the Bloodstone Shard[s, since it’s easy. You can obtain this from Miyani right next to the Forge for 200 Skill points.

Obsidian Shard are obtained from Tactician Deathstrider at the Temple of Balthazar in Straits of Devastation
for 2100 Karma each. So you better bring those 525000 Karma with you.

2 Gifts of Exploration is obtained by reaching 100% World Completion. So get exploring!

Gift of Battle is obtained from any Weaponsmith in the WvW area. It will cost you 500 Badges of honor – so better start the queue, if your realm is full.

Congratulation, you are now one step closer to your Legendary.

Gift of Fortune
The second component for a Legendary is obtained by adding the following materials into the Mystic Forge:

77x Mystic Clover + 250x Globs of Ectoplasm + Gift of Magic + Gift of Might

Mystic Clover are made in the Mystic Forge. They are a rare component obtained when using the T6 Crafting Recipe (yields 20-50 T6 Mats or 10 Clovers). KEEP THOSE T6 MATS!
The recipe is:

10 Obsidian Shards + 10 Mystic Coins + 10 Ectos + 10 Crystals

You already know where to get Obsidian Shards from the 1st Component.

Crystals can be bought from Miyani for 3 Skill points.

Mystic Coins are rewarded for Daily/Monthly Achievements, you should know this by now.

Globs of Ectoplasm are crafting Materials, gained from salvaging 70+ rare/exotic items with at least a Master’s Salvage Kit, probably better to get some Mystic Salvage Kits for this ;)

1x Glob of Ectoplasm + 6x Philosopher’s stone + 1x Obsidian Shard + 1x Mystic Coin = 1-3 T6 or a Mystic Clover

Now, all those attempts to get the Mystic Clover you need should’ve left you win hundred of T6 Crafting Mats. Which is good. Since you will need them now.

Gift of Magic is made from the Mystic Forge by throwing the following into it:

250x Vicious Fangs + 250x Armored Scale + 250x Vicious Claw+ 250x Ancient Bone

Gift of Might is made from the Mystic Forge by throwing the following into it:

250x Vial of Powerful Blood + 250x Powerful Venom Sac + 250x Elaborate Totem + 250x Pile of Crystalline Dust

Congratulations. You have now obtained your 2nd Component. And if you aren’t broke yet, you will be soon.

Gift of <Insert Legendary Name>
You need specific Superior Sigil depending on what you want to craft, but they are most likely themed. Also the Mystic Forge won’t accept any other Sigils than the one that works with the specific components you threw into it (as far as we know).

This Component needs:

Crafting Gift A + Crafting Gift B + 100x Icy Runestones + Superior Sigil of X.

Icy Runestones cost 1 gold each and can be bought after defeating the Claw of Jormag in Frostgorge Sound.

Now just throw all that stuff into the Mystic Forge after you have spend 100G on it and you can make a Gift of <Insert Legendary Name>.

Gift of Light + Gift of Metal + 100x Icy Runestones + Superior Sigil of Strength = Gift of Sunrise.

Legendaries and which Superior Sigils they need:

Obtaining the Legendary
Now just take your exotic base weapon and your components and throw them into the Forge.

Dawn + Gift of Sunrise + Component 2 + Component 3 = Sunrise

Congratulations! – you have now obtained your Legendary. And probably in more than a week! If you manage to make one in a week or less, Munkee will be forced by us all to give you a special price.

Don’t forget to post your Legendary so we can drool at it.