Guild Wars 2 Guide – Fractals of the Mists

Complete Guide to Fractals of the Mists

By – Sardu
Complete Fractals of the Mists Guide

Fractals of the Mists are an all-new dungeon experience in Guild Wars 2,introduced with the Lost Shores content update. While many core gameplay staples carry over from the standard dungeons, the way you approach and progress through the fractals can differ in some significant ways. In this guide we’ve compiled plenty of useful information to get you started in the new dungeons, along with plenty of tips and important details to be aware of based on our hands-on time with them so far.

I. Forming Your Group

Before you can begin, you’ll first need to form a full group of five players. All party members will need to be located in Lion’s Arch within the same shard, though only the group leader will need to be physically present at the asura gate to enter the main Fractals of the Mists instance.

Fractals Asura Gate

II. Fractal Difficulty Scale

One thing that will differ when you see LFG requests for running the “infinite dungeon” is that Difficulty Scale will play an important role. As you complete each cycle of three fractals, the difficulty scale going forward will go up by one (1), shown in the upper right corner of the screen. Currently this scale can continue to climb with no hard cap on difficulty level.

Fractal Difficulty Scale

As the difficulty scales up, a few things will happen. Not only will some of the expected things occur, such as boss encounters becoming increasingly more difficult, but additional environmental factors may also come into play.

For example, in the Volcanic Fractal there is a long, downward sloping corridor where players will have to avoid a number of giant flaming boulders as they descend. As the difficulty scales upward, additional mobs will spawn in this area making it much more challenging to progress.

Each time you complete a fractal your progress will be saved, along with your current difficulty scale. However, the scale set for your overall group will always be set to that of the team member with the least progress.

Maximum Party Difficulty

So say you’ve completed a few fractal runs and have access to scale 3 difficulty, your group disbands, and you head back into Lion’s Arch to form a new group. If one of the group members is currently only at scale 1 difficulty, that will be what the rest of the group is set at until you complete more fractals to advance the difficulty scale higher.

This will be important to keep in mind when forming groups, and you will likely see requests in /map chat for players with a minimum difficulty scale.

III. The Mistlock Observatory

Once your full group has entered the main Fractals of the Mists staging map, the Mistlock Observatory, you will have access to a standard merchant selling basics like salvage kits, a special merchant who accepts the new Fractal Relics currency, and a repair NPC.

Mistlock Observatory

In the center of this area is a blue portal (shown above). Once your party is ready to enter the dungeon, the party leader can enter this portal and then all members will be issued a Fractal Transit Query. As soon as all members hit the “Ready” button, you will immediately be transported to one of the fractals at random.

Fractal Transit Query

IV. Fractal Cycles

Unlike normal dungeons, groups will be taken to three (3) random fractals per run, constituting a complete cycle. Once a given fractal is complete, a loot chest will spawn, and another Fractal Transit Query will be presented.

Following the first and second fractal, you will be taken to another random fractal. Upon completion of the third, you will be taken back to the Mistlock Observatory where you can access the vendors, make any needed repairs, or simply reenter the portal for another cycle of three fractals.

Each fractal will take you roughly 15-30 minutes to complete. This will vary based on things like group coordination and difficulty scale.

V. Fractal Checkpoints

Unlike standard dungeons, fractals do not contain any waypoints. Instead, invisible checkpoints will be unlocked as you progress through each fractal. This is significant for a couple of reasons.

First, it will make reviving downed teammates critical to your progress since you won’t be able to simply waypoint zerg more difficult encounters. Secondly, defeated players will remain in the defeated state until they are either revived, or the full group wipes. In the event of a wipe, your team will immediately spawn at the nearest unlocked checkpoint.

VI. Fractal Relics

A new currency type has been added that is specific to the fractals dungeon, called Fractal Relics. At the end of each successfully completed fractal, a chest will spawn that contains 5 Fractal Relics along with any additional loot you’ve been awarded.

Fractal Relics

Relics are a physical object similar to dungeon tokens or badges of honor. As such, not only can they be used to purchase items from the merchant in the Mistlock Observatory, but you will also be able to use them in the Mystic Forge.

At present, we are still gathering data on any Mystic Forge recipes that utilize Fractal Relics. In the meantime, below you find a complete list of items that can be purchased with relics along with their associated costs:

Fractal Relic Merchant

The equipment boxes listed above will function similar to other inventory containers that filter a given type of loot. In this case, items of the same quality level of the container will automatically be placed within it as room permits. So say you purchase the exotic box, any exotics you loot or craft will automatically be placed there. This helps expand on the current inventory sorting options, and also provides an alternative method of obtaining 20 slot containers outside of the hefty 10g rune costs in crafting.

Prototype Fractal Capacitor

Dessa’s Experiment Journal is a consumable item that can be used to gain an additional skill point. This will no doubt come in quite handy for gaining the skill points needed for legendary weapon creation, or other mystic forge recipes that require components purchased with skill points.

Finally, the Prototype Fractal Capacitors are items with varying stats. (the specific equipment slot is not listed on the tooltip, but these are most likely a general accessory slot item) While those listed here are exotic quality, they’re similar to ascended quality items in the sense that they contain no upgrade slots, instead coming pre-loaded with specific attribute increases. (an example of this can be seen to the right)

 

Here’s a youtube Video from Wolfsgorawr

Guild Wars 2 Guide – Greatsword Warrior PVP

Guild Wars 2 Warrior Greatsword PvP Guide by Guttzu

Hello everyone, my name is Guttzu and welcome to my guide/review of the Warrior profession in Guild Wars 2. I want to start out by saying how impressed I was by the gameplay of Guild Wars 2. I played the game for the first time in the BWE3 but I was very pleased with how well everything flowed in sPvP. The maps were fun and the graphics were appealing. I played a warrior for 4 years in WoW but the UI and feel of Guild Wars 2, to me, surpasses WoW. Here is a little bit about my PvP past… I competed in high level arena during seasons 2 and 3 of WoW so I thoroughly enjoy the melee class which is why I stuck with Warrior for GW2! Ok enough about my gaming history; let’s get started with the build/review!

*** This guide is intended for use in 5v5 or 8v8 sPvP. The build is focused around Greatsword + Axe/Shield and the Hundred Blades/Eviscerate weapon skills. I will keep this guide updated with other viable specs and playstyles. ***

Here is a link to the build:
Link to Build

Here is a quick link to all the warrior skills on GW2 Wiki: http://wiki.guildwars2.com/wiki/List_of_warrior_skills

Brief Warrior Intro

So you are saying to yourself, “Hey I want to play a warrior so I can run into battle and just button mash and kill everyone yeah, come at me bro!!!” As much as I would like to say that is the case for warrior in GW2, sadly, it is not. This build is more focused around timing your cool-downs and knowing when to burst a target down. I found the warrior to actually be a little squishy with this build but you have good mobility and can get around in combat. Your main focus as a warrior is to dish out consistent DPS and pressure a target until you need to burst them so let’s get into a list of skills and what they mean to you as a warrior. Note that you can reference all of these skills in the “warrior skills” link above.

Greatsword Skills:

1. Greatsword Swing -> Greatsword Slice -> Brutal Strike – (No recharge)

  • Greatsword swing is the first skill in this 3 skill chain. It is decent damage and it applies a condition called “vulnerability” for 8 seconds.
  • Here is a link for vulnerability: http://wiki.guildwars2.com/wiki/Vulnerability
  • Vulnerability is a nice condition because it lowers your target’s defense.
  • Defense is a value that is listed on the hero panel. Basically the lower your defense the more incoming damage you take. Higher defense means higher reduction to incoming damage.
  • Link to Defense stat: http://wiki.guildwar…nse_(statistic)
  • The next skill is Greatsword slice. This is the same thing as Greatsword swing.
  • The final skill is Brutal strike. It does a little more damage than the first 2 skills but does not apply vulnerability.
  • Note that all three of these have the same range of 130 which means you will be spamming this as your main skill when in face-to-face melee combat. Keeping vulnerability on your target will be very important because this lowers their defense which in turn means more damage to them by you and your teammates.

2. Hundred Blades – (8 second recharge)

  • This skill has great damage potential but must be cast in ideal situations since it is a “cast” skill with an actual cast bar. Only use this spell if you know you are going to land all of its strikes or most of them. Again, this has great potential for damage but you need to cast it intelligently. A key time would be when an opponent is knocked down.
  • With that being said, this skill is the reason you go Greatsword! There is ridiculous burst damage potential and if someone gets hit by a full cast of this they are hurting pretty bad afterwards.

3. Whirlwind Attack – (10 second recharge)

  • This attack whirlwinds you in a selected direction. It does decent damage and actually damages all foes in its path. The range on this is 450 so it is a decent distance from start to finish.
  • This is a great skill because it can be used as an escape, an initiator, or a way to boost your speed while running from point to point on the map.
  • This skill takes a little while to get used to since it is – Hit once to show your possible path then hit again to actually whirlwind along that path. If this was “point your cursor in the desired direction and hit one button to whirlwind in the desired direction” that would be awesome.

4. Bladetrail – (15 second recharge)

  • Throw your greatsword at your foe. It travels to your target and returns to you, crippling foes, (for 4 seconds), along its path. The range on this is 990 so it’s a pretty decent range to chuck your greatsword.
  • I like to use this sometimes as a finisher when an enemy is running away.
  • This is actually a pretty decent skill since it cripples everyone in its path. This means everyone it hits on its way to its target and then everyone it hits on the way back.
  • Here is a link to cripple: http://wiki.guildwars2.com/wiki/Crippled
  • You can also use this as an opener to cripple your foe for 4 seconds which means they will be limping when you get in melee range with them.

5. Rush – (20 second recharge)

  • This is your basic, “charge your opponent”, skill. It has a range of 1,200 and does some damage once you get close to your enemy.
  • This is an awesome gap closer when you need to switch targets or catch up to a target that is out of melee range and running away from you.
  • You can also use it to gain speed right out of the starting area to get to your designated cap zone quicker.

– I didn’t include the Greatsword burst skill because I never used it. –

Main Hand – Axe

1. Chop -> Double Chop -> Triple Chop – (No recharge)

  • The title of the skill says it all. Single chop, then chop 2 times, then chop 3 times. Nothing special just damage.

2. Cyclone Axe – (6 second recharge)

  • This is a good aoe damage skill since you spin around and attack all nearby enemies.
  • This also applies the condition “Vulnerability” for 8 seconds.
  • Here is a link to Vulnerability: http://wiki.guildwars2.com/wiki/Vulnerability
  • Vulnerability is a nice condition because it lowers your target’s defense.
  • Defense is a value that is listed on the hero panel. Basically the lower your defense the more incoming damage you take. Higher defense means higher reduction to incoming damage.
  • Link to Defense stat: http://wiki.guildwar…nse_(statistic)

3. Throw Axe – (10 second recharge)

  • You throw your axe and deal some damage. This skill also cripples your enemy for 4 seconds. The range is 900.
  • Here is a link to cripple: http://wiki.guildwars2.com/wiki/Crippled
  • I like to use this sometimes as a finisher when an enemy is running away.
  • You can also use this as an opener to cripple your foe for 4 seconds which means they will be limping when you get in melee range with them.

* Burst Skill – Eviscerate – (10 second recharge)

  • Finally your bread and butter burst move!!!
  • Leap at your foe with a devastating attack. Effect increases with adrenaline level.
  • Basically the more adrenaline you have the more damage this will do. Note that your adrenaline is measured in 3 levels.
  • The main thing I like about this skill is that it comes with a leap. This means that this is a great gap closer and finishing move on low health targets. The leap range is 300 so it is a decent short range gap closer.

Off Hand – Shield

4. Shield Bash – (25 second recharge)

  • Bash your foe with your shield and stun them. You also leap to your enemy as the combo finisher.
  • I found this skill great to use when someone is in decent range and casting heavily on you. Pop this skill and it shuts them up. Range is 300 so you need to judge the distance correctly.
  • The stun is for 1 second. It doesn’t sound like a lot but that is 1 second that the enemy isn’t doing anything. This is a good skill and another form of a short range gap closer for the warrior.

5. Shield Stance – (30 second recharge)

  • Block incoming attacks for 3 seconds.
  • This is a great skill when you are getting focused and need 3 seconds of blocking all incoming damage.
  • Note that you are able to run around when this skill is active. You do move slower when this skill is active but hey it’s blocking all incoming damage bro, you can’t have your cake and eat it too!

Slot Skills

1. Mending – (20 second recharge)

  • This is your healing skill.
  • Heal yourself for 5,560 and remove 2 conditions.
  • Basic healing skill but knowing when to heal is important. If you heal too early then it is a waste but if you heal too late you could miss it and end up dying.

2. Bull’s Charge – (40 second recharge) 

  • Charge your foe and knock down fleeing foes.
  • This is a great closing skill to use. It also causes a 2 second knock down plus some damage when you hit your target at the end of the charge.
  • The range on this is 600 so you have a decent distance to get to your target.

3. Endure Pain – (90 second recharge)

  • Take no damage from incoming attacks for 5 seconds. Also, this skill breaks stun.
  • This is an awesome skill since it makes you invincible for 5 seconds and breaks stun. Use this if you are being heavily focused then once this skill runs out you can swap to shield stance and block incoming attacks for 3 seconds. If timed correctly that is 8 seconds for no damage while you are still hitting on your foe.
  • This is also a good skill if you are low and need to get a heal off but are being focused. You can also pop this when you want to stay in combat for a full 5 seconds and dish out DPS and not worry about incoming damage.

4. Frenzy – (60 second recharge)

  • Frenzy to gain Quickness. Take 50% more damage for the duration.
  • Note that both Quickness and Frenzy only last 4 seconds each.
  • This is a skill that needs to be used with caution since you take 50% more damage when it is activated.
  • Link to Quickness: http://wiki.guildwars2.com/wiki/Quickness
  • Link to Frenzy: http://wiki.guildwars2.com/wiki/Frenzy_%28effect%29
  • Quickness is awesome because it makes your Hundred Blades twice as fast which means insane DPS if you can land the full cast of Hundred Blades.
  • You can negate the 50% more damage effect by popping Endure Pain first then hitting Frenzy which means you take no damage for 5 seconds but you are swinging twice as fast and not taking 50% more damage, come at me Bro ahhhhh!!!

5. Elite Skill – Signet of Rage – (60 second recharge)

  • This is an awesome buffer skill.
  • The passive gives you adrenaline and activating it grants you might, fury, and swiftness for 30 seconds each.
  • Might is a boon which increases power and condition damage and stacks in intensity.
  • Link to might: http://wiki.guildwars2.com/wiki/Might
  • Fury is a boon that increases your chance to score a critical hit by 20%.
  • Link to Fury: http://wiki.guildwars2.com/wiki/Fury
  • Swiftness is a boon that increases movement speed by 33%.
  • Link to swiftness: http://wiki.guildwars2.com/wiki/Swiftness
  • Basically once you pop your signet you become captain BAMF that has increased everything and hits like a truck and runs like a cheetah.

The Actual Build and Traits selected

Strenght: 10 points

  • V-Berserkers Power. Increase damage by 2-5% depending on how much adrenaline you have. With this build you are building adrenaline extremely fast so this is a nice damage boost.
  • Another viable selection would be II-Restorative strength acting as a debuff remover when you use your heal because it removes cripple, freeze, immobilize, and weakness

Arms: 30 points

  • V-Rending Strikes. This has a 33% chance to apply “Vulnerability” on critical hits.
  • Link to Vulnerability: http://wiki.guildwar…i/Vulnerability
  • X-Momentous Greatsword. Gain might on a critical hit with a greatsword. Might is an awesome buff.
  • Link to Might: http://wiki.guildwars2.com/wiki/Might
  • XI-Furious. Critical hits grant an extra adrenaline strike. Boosting your adrenaline means you can use adrenaline needing skills quicker like Eviscerate which does more damage based on what level your adrenaline is at.
  • Link to what Adrenaline is: http://wiki.guildwars2.com/wiki/Adrenaline

Discipline: 30 points

  • V-Heightened Focus. This is a great damage booster. Gain 2% critical hit chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages. Run faster while wielding melee weapons. You run faster how awesome is that!
  • III-warriors Sprint.
  • XI- Quick Bursts. Burst skill cooldowns are reduced by 20%. This means that you can cast your eviscerate more frequently which equates to more damage.
  • Another viable skill would be X-Mobile strikes, movement skills break immobilize. You could replace either III or XI with X.

Sigils on Weapons

Greatsword: Sigil of Superior Accuracy – Gives +5% Critical chance.

  • +5% crit is nice because the build revolves around damage and other skills give increased crit chance.

MainHand/Axe: Sigil of Intelligence – Your next attack after swapping to this weapon in combat has a 100% critical chance.  

  • Here is where your eviscerate comes in and wrecks for insane crit damage. Here is how you pull it off… You build up 3 levels of adrenaline, swap to your axe/shield and immediately hit eviscerate dealing crazy amounts of damage. This can be very devastating and almost surprising when you see the big crit numbers.

OffHand/Shield: Sigil of Superior Battle – You gain 3 stacks of might for 20 seconds when swapping to this weapon while in combat.

  • This is a nice buff with might when you swap over to axe/shield from your greatsword.

Amulet and Jewel

Berserkers amulet and Berzerkers Jewel

  • These are amazing together. This is what I ran all BWE3 and it worked very nicely. The + to critical damage is awesome.  The precision buff is nice as well. Precision increases your Critical Hit chance.
  • Precision link: http://wiki.guildwars2.com/wiki/Precision

Armor Runes

Superior Rune of Divinity: +10 to all stats and 3% critical damage

  • Put this on all your armor pieces. You are going for crit and this boosts your crit damage.

Combinations

  • Your main damage combo is – Pop your trinket, pop frenzy, bull rush or charge, now you can either greatsword swing once to apply vulnerability + Hundred blades or just hit Hundred blades if they are dumb enough to stand there. If you start taking damage then pop endure pain. If they ignore you then don’t bother with ignore pain and save it for later when you need it.
  • After this initial burst you will have them down pretty low so keep smacking away with greatsword swing and keep in range with your gap closing skills.
  • Once you have built up 100% adrenaline you want to be using your greatsword and when the burst opportunity arises switch over to axe/shield and immediately hit eviscerate. Watch the big number pop up and your opponent act confused because your just WTF hit them for a BAMF ton of damage.
  • This is my usual charge in combo but the other skills work well together so theorycraft away as to what would be good situational combinations.

Warrior Videos

This is the warrior from Super Squad – Fredzw:

– Here is a link to his build: http://www.gw2build.com/builds/super-squad-fredzw-balanced-build-super-squad-fredzw-warrior-894.html
– You will notice that it is much more balanced than the typical glass cannon build. He uses Mace/Shield for his swap and the traits are more focused on survival.
-He is running Banner, Balanced Stance, For Great Justice, and traits that make shouts heal. This build is more about surviving the team fight while buffing teammates but still doing decent damage. The Mace/Shield gives good stuns and cc.

Thanks for reading!

Thank you for reading and I hope this has given you an insight into the warrior class. I will keep this guide updated and add to it after the game launches. Maybe add sections on matchups and other things. I learned a lot about the warrior class by doing this guide and I feel like it has made me more aware of what my class can do.

Guild Wars 2 Guide – Grendich Gamble Puzzle

Guild Wars 2 Grendich Gamble Puzzle Solution Guide by Gabriel

Grendich Puzzle is one of the puzzles under “Explorer” achievement which gives 10 achievement points.

This puzzle took me quite a while because I was a bit rushing it at first. You will need a lot of patience and concentration in doing this (like some hard vistas).

3 Things to learn before doing this puzzle
1.) Long jump – Press and hold W+Space, the longest jump your character can do
2.) Short jump – Press W+Space (Really short distance jumps, small landing platform)
3.) Jump – Simply press Space

So first, its location…

It’s in Blasted Moors under Dissea Plateau (above black citadel, on the right of wayferer foothills). This makes it more accessible to Charrs and Norns.

Let’s get started (Comments/Instruction are written below each picture)

Go up the stairs… You will see 3 ghost cannons, you can either destroy it or walk past it.

From the first stairs, turn right for another set of stairs, go up again. Proceed with caution, take note of some cracks on the floor.

From the second set of stairs turn right again and you will see that the next set of stairs is in the other side. Do a LONG JUMP and land on the small space.

You are now on the third set of stairs, turn right again.

From here do a JUMP.

Here is where the hard part starts, go straight then do a JUMP on the lowest part of the destroyed wall

From there do a JUMP to your right. Then face north.

After facing north. Do a LONG JUMP to this space.

Do a SHORT JUMP to the first small piece of wood you see.

On to the next one, do another SHORT JUMP.

And… another SHORT JUMP.

From there, JUMP to this part.

This is one of the hardest parts in this puzzle, you have to do this slowly. Go to the edge of the platform then slowly move to the left, and drop to the small wood on the left side.

Then do a LONG JUMP to the destroyed part of the wall, north of your character.

You’re almost done, this is another toughest part of the puzzle.

First, LONG JUMP on the lowest wood.

Then do another LONG JUMP to the destroyed wall.

Then another LONG JUMP to the wood.

Then do a SHORT JUMP to the wood right next to it. (This is a bit tough because the camera view will act a little buggy because you’re up against the wall. Do it slowly)

From the wood, do a LONG JUMP and land on the floor near the stairs. Go up the stairs.

On top you’re gonna fight a veteran ascalonian and a ghost trebuchet.

Now you’re done you will unlock the achievement and get 10 achievement points

Guild Wars 2 Guide Tailoring Level 1 – 400 Guide

Guild Wars 2 Tailoring Guide level 1 – 400

 

Published on Friday, 21 September 2012 19:01

 

Written by Zpyr0

 

Hits: 80863
PLEASE NOTE: Take the HUGE advantage of using Craft Boosters and utilizing the WvWvW Crafting Buffs. The guides were written on “Over Flow” servers, meaning I received no Crafting Bonuses. If you have the WvWvW buff and the Crafting booster, you will NEED to skip a great deal of this guide. Please always remember this is a guide for crafting, and it can only do so much. It will not be perfect for you, critical crafting success makes crafting extremely random.
If your crafting critical rate is %15, that doesn’t always mean you will get 15 critical out of 100. You could get 150 critical crafts in a row or you could have zero critical crafts for 75 crafts. So I can only provide a strong base to help guide you.
Shopping List Notes:YOU CAN ALTER THE SHOPPING LIST, this is JUST a guide but be advised if you change things it can get nasty quick. You have to make sure whatever you substitute is equivalent to what you are replacing. If the Fine Materials/Tier Materials are for level25 you can only substitute level25 Fine Materials/Tier Materials. Sounds confusing? It easily can be haha that is why you should just follow the guide.

Guild Wars 2 Tailoring 1-75

SHOPPING LIST:
42 Spools of JuteSpools of Jute (Purchased from a Vendor)
Craft Phase – Refinements:
66 Bolts of Jute – Requires 132 Jute Scraps
33 Stretched Rawhide Leather Square – Requires 66 Rawhide Leather Section[s]
40 Spools of Jute – Purchased from Crafting Vendor for 80c per 10 each
Craft Phase – Components / Base Armor Sets:
 NOTE: 
You will not be combining these without an inscription! All crafts using the potions and weapons are discovery only.
Boots:
Gloves:
Craft Phase – Low Insignia:
4* Malign Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Venom Sac[s]
4* Mighty Jute Insignia[s] =  1 Bolt[s] of Jute + 3 Vial[s] of Weak Blood
*Save for Helm and Shoulder*
2* Vital Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Bone Chip[s]
Craft Phase – Discoveries:
Jute Sandal Sole[s] + Jute Sandal Upper[s] + Malign/Vital Insignia
Jute Wristguard Padding[s] + Jute Wristguard Strap[s] + Malign/Vital Insignia
DO NOT USE MIGHTY INSIGNIA
You should be LEVEL 25+ 
Craft Phase – Components / Base Armor Sets:
Mask/Helm:
Craft Phase – High Insignia:
4* Precise Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Claw[s]
4* Healing Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Totem[s]
Craft Phase – Discoveries:
Jute Headpiece Padding[s] + Jute Headpiece Strap[s] + Malign/Mighty/Vital/Precise/Healing Insignia
Jute Sandal Sole[s] + Jute Sandal Upper[s] + Precise/Healing Insignia
Jute Wristguard Padding[s] + Jute Wristguard Strap[s] + Precise/Healing Insignia
You should be LEVEL 50+
Craft Phase – Base Armor Set Pieces part 3: 
Automatic Discoveries and are located in the crafting window under CRAFTING COMPONENTS
Shoulder Pads:
Craft Phase – Embroided Insignia:
4* Malign Embroidered Jute Insignia[s] = 1 Bolt[s] of Jute + 5 Spool[s] of Jute + 8 Tiny Venom Sac[s]
Craft Phase – Discoveries:
Jute Epaulet Padding[s] + Jute Epaulet Panel[s] + Malign/Mighty/Vital/Precise/Healing Insignia
You will now have a Glove, Boot, Shoulder and Helm Set remaining. Simply combine each set with Malign Embroidered Jute Insignia[s]
You should be LEVEL 75+ 
 NOTE: 
If you are not 75+ you will need to craft a different Embroided Inscription and Armor set
Shopping List:
2 Rawhide Leather Square[s] (buy from Trading Post unless you have 2 extra)
3 Bolt of Jute
6 Spool of Jute
8 Tier 1 items EXCEPT Venom Sac[s]
  • Craft Glove Lining and Panel
  • Craft (1) Inscription of your choosing
    • 8* x Material + 1 Dowel = Embroided Insignia
  • Combine Embroided Insignia with Glove Pieces

Guild Wars 2 Tailoring 75-125

SHOPPING LIST:
122 Wool Scrap[s]Wool Scrap[s]
56 Spools of WoolSpools of Wool (Purchase from Crafting Vendor or the Trading Post)
24 Bone Shard[s]Bone Shard[s]
12 Small Fang[s]Small Fang[s]
Craft Phase – Refinements:
61 Bolts of Wool – Requires 122 Wool Scraps
31 Cured Thin Leather Square[s] – Requires 62 Thin Leather Section[s]
56 Spools of Wool – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulder Pads:
Craft Phase – Low Insignia:
2* Ravaging Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Venom Sac[s]
Craft Phase – Discoveries:
Later in the guide I will descibe this phase as such
Combine Helm/Shoulder with Ravaging Wool Insignia[s]
You should be LEVEL 100+
Craft Phase – High Insignia:
4* Rejuvenating Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Totem[s]
4* Honed Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Fangs[s]
3* Hearty Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Wool Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Wool Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Wool Insignia[s]
You should now be LEVEL 125+
 
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Wool Insignia[s]  = 1 Bolt[s] of Wool + 5 Spool of Wool  + 8 Small Venom Sacs[s]
3* Vigorous Embroidered Wool Insignia[s] = 1 Bolt[s] of Wool + 5 Spool of Wool + 8 Bone Shard[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Wool Insignia[s]
Combine Glove/Helm/Shoulder with Vigorous Embroidered Wool Insignia[s]
You should be LEVEL 150+ 
 NOTE:  IF you are not level 150

Guild Wars 2 Tailoring 150-225

SHOPPING LIST:
124 Cotton Scrap[s]Cotton Scrap[s]
50 Cured Coarse Leather SquareCoarse Leather Scrap[s]
56 Spools of CottonSpools of Cotton (Purchase from Crafting Vendor or the Trading Post)
38 Venom Sac[s]Venom Sac[s]
24 Bone[s]Bone[s]
12 Fang[s]Fang[s]
12 40px-TotemTotem[s]
40px-ScaleScale[s]
Craft Phase – Refinements:
62 Bolts of Cotton – Requires 124 Cotton Scraps
25 Cured Coarse Leather Square[s] – Requires 50 Coarse Leather Section[s]
56 Spools of Cotton – Purchased from Crafting Vendor
Craft Armor Set Pieces Phase 1:
These are all Automatic Discoveries and are located in the crafting window under CRAFTING COMPONENTS 
Boots:
Gloves:
Helm:
Shoulder Pads:
Craft Phase – Low Insignia:
2*Ravaging Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Venom Sac[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Ravaging Cotton Insignia[s]
You should be LEVEL 175+
Craft Phase – High Insignia:
4* Rejuvenating Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Totem[s]
4* Honed Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Fangs[s]
3* Hearty Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 12 discoveries
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Cotton Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Cotton Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Cotton Insignia[s]
You should be LEVEL 200+
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Cotton Insignia[s]  = 1 Bolt[s] of Cotton + 5 Spool of Cotton  + 8 Venom Sacs[s]
3* Vigorous Embroidered Cotton Insignia[s] = 1 Bolt[s] of Cotton + 5 Spool of Cotton + 8 Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Cotton Insignia[s
Combine Glove/Helm/Shoulder with Vigorous Embroidered Cotton Insignia[s]
You should be LEVEL 225+
 NOTE:  IF you are not level 225+

Guild Wars 2 Tailoring 225-300

SHOPPING LIST:
124 40px-Linen ScrapLinen Scrap[s]
56 40px-Spool of Linen ThreadSpools of Linen (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinements:
 56 Bolts of Linen – Requires 112 Linen Scraps
31 Cured Rugged Leather Square[s] – Requires 62 Rugged Leather Section[s]
56 Spools of Linen – Purchased from Crafting Vendor for
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulder Pads:
Craft Phase – Low Insignia:
2* Valkyrie Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Sharp Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Linen Insignia
LEVEL 250+
Craft Phase – High Insignia:
4* Cleric’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Engraved Totem[s]
4* Explorer’s Linen Insignia[s]= 1 Bolt[s] of Linen + 3 Sharp Claw[s]
3* Berserker’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Thick Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
You should be LEVEL 250+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen  + 8 Sharp Fang[s]
3* Carrion Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen + 8 Heavy Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Linen Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Linen Insignia[s]
You should be LEVEL 300+
 NOTE:  IF you are not level 300+

Guild Wars 2 Tailoring 300-375

SHOPPING LIST:
112 40px-Silk ScrapSilk Scrap[s]
38 40px-Large FangLarge Fang[s]
24 40px-Large BoneLarge Bone[s]
12 40px-Large ClawLarge Claw[s]
Craft Phase – Refinements:
 56 Bolts of Silk – Requires 112 Silk Scraps
31 Cured Thick Leather Square[s] – Requires 62 Thick Leather Section[s]
56 Spools of Silk – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Mask:
Shoulder Pads:
Craft Phase – Low Insignia:
2* Valkyrie Silk Insignia[s] = 1 Bolt[s] of Silk + 3 Large Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Silk Insignia[s]
You should be LEVEL 325+
Craft Phase – High Insignia:
4* Rampager’s Silk Insignia[s] =  1 Bolt[s] of Linen + 3 Potent Venom Sac[s]
4* Explorer’s Silk Insignia[s]= 1 Bolt[s] of Linen + 3 Large Claw[s]
3* Berserker’s Silk Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Potent Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Rampager’s Silk Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Silk Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Silk Insignia[s]
You should be LEVEL 350+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Fang[s]
3* Carrion Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Silk Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Silk Insignia[s]
You should be LEVEL 375+
 
 NOTE:  IF you are not level 375+

THE HOME STRETCH 375-400

Ok you will need to buy 2-4 recipes from the Crafting Vendor that are level 375. These recipes cost 672 karma. This is an example! Please, feel free to buy whatever Recipes you have the most mats for. If you have the 15 Vial[s] of potent blood, make those inscritions etc etc
SHOPPING LIST:
24 Bolt of Silk or 48 Silk Scraps
45 Large Bone[s]
45 Large Claw[s]
 
Craft Phase – Base Armor Set Pieces: 
Gloves:
Mask:
Shoulder Pads:
Craft Phase – Discoveries:
Combine the Gloves and Masks with the Intricate Silk Insignia and TADA!

Guild Wars 2 Armor Smiting Guide Level 1 – 400

Written by Zpyr0

 

 

 
PLEASE NOTE: Take the HUGE advantage of using Craft Boosters and utilizing the WvWvW Crafting Buffs. The guides were written on “Over Flow” servers, meaning I received no Crafting Bonuses. If you have the WvWvW buff and the Crafting booster, you will NEED to skip a great deal of this guide. Please always remember this is a guide for crafting, and it can only do so much. It will not be perfect for you, critical crafting success makes crafting extremely random.
If your crafting critical rate is %15, that doesn’t always mean you will get 15 critical out of 100. You could get 150 critical crafts in a row or you could have zero critical crafts for 75 crafts. So I can only provide a strong base to help guide you.
Shopping List Notes:YOU CAN ALTER THE SHOPPING LIST, this is JUST a guide but be advised if you change things it can get nasty quick. You have to make sure whatever you substitute is equivalent to what you are replacing. If the Fine Materials/Tier Materials are for level25 you can only substitute level25 Fine Materials/Tier Materials. Sounds confusing? It easily can be haha that is why you should just follow the guide.

Guild Wars 2 Armorsmith 1-75

SHOPPING LIST:
Lump[s] of TinLump[s] of Tin (Purchase from Crafting Vendor or the Trading Post)
40 Spools of JuteSpools of Jute (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinements:
48 Bolts of Jute – Requires 96 Jute Scraps
34 Bronze Ingot – Requires 70 Copper Ore + 7 Lump[s] of Tin Note: You will craft 1 extra ingot.
20 Spools of Jute – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
 NOTE: 
You will not be combining these without an inscription! All crafts using the potions and weapons are discovery only.
Boots:
Gloves:
Craft Phase – Low Insignia:
4* Malign Jute Insignia = 1 Bolt[s] of Jute + 3 Tiny Venom Sac[s]
4* Vital Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Bone Chip[s]
*Save for Helm and Shoulder*
2* Mighty Jute Insignia[s] =  1 Bolt[s] of Jute + 3 Vial[s] of Weak Blood
Craft Phase – Discoveries:
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Malign/Vital Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Malign/Vital Insignia
DO NOT USE MIGHTY INSIGNIA
You should be LEVEL 25+ 
Craft Phase – Components / Base Armor Sets:
Helms:
Craft Phase – High Insignia:
4* Precise Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Claw[s]
4* Healing Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Totem[s]
Craft Phase – Discoveries:
Bronze Helmet Casing[s] + Bronze Helmet Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Precise/Healing Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Precise/Healing Insignia
You should be LEVEL 50+ 
Craft Phase – Components / Base Armor Sets:
Shoulder Pads:
Craft Phase – Embroided Insignia:
4* Malign Embroidered Jute Insignia[s] = 1 Bolt[s] of Jute + 5 Spool[s] of Jute + 8 Tiny Venom Sac[s]
Craft Phase – Discoveries:
Bronze Pauldron Casing[s]+ Bronze Pauldron Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
You will now have a Glove, Boot, Shoulder and Helm Set remaining. Simply combine each set with Malign Embroidered Jute Insignia[s]
You should be LEVEL 75+ 
 NOTE: 
If you are not 75+ you will need to craft a different Embroided Inscription and Armor set
Shopping List:
2 Bronze Ingots (buy from Trading Post unless you have 2 extra)
2 Bolt of Jute
6 Spool of Jute
8 Tier 1 items EXCEPT Venom Sac[s]
  • Craft Glove Lining and Panel
  • Craft (1) Inscription of your choosing
    • 8* x Material + 1 Dowel = Embroided Insignia
  • Combine Embroided Insignia with Glove Pieces

Guild Wars 2 Armorsmith 75-150

SHOPPING LIST:
94 Wool Scrap[s]Wool Scrap[s]
56 Spools of WoolSpools of Wool (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinments:
47 Bolts of Wool – Requires 94 Wool Scrap[s]
36 Iron Ingot – Requires 108 Iron Ore
56 Spools of Wool – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Ravaging Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Venom Sac[s]
Craft Phase – Discoveries:
Later in the guide I will descibe this phase as such
Combine Helm/Shoulder with Ravaging Wool Insignia[s]
You should be LEVEL 100+
Craft Phase – High Insignia:
4* Rejuvenating Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Totem[s]
4* Honed Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Fangs[s]
3* Hearty Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Wool Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Wool Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Wool Insignia[s]
You should now be LEVEL 125+
 
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Wool Insignia[s]  = 1 Bolt[s] of Wool + 5 Spool of Wool  + 8 Small Venom Sacs[s]
3* Vigorous Embroidered Wool Insignia[s] = 1 Bolt[s] of Wool + 5 Spool of Wool + 8 Bone Shard[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Wool Insignia[s]
Combine Glove/Helm/Shoulder with Vigorous Embroidered Wool Insignia[s]
You should be LEVEL 150+ 
 NOTE:  IF you are not level 150

Guild Wars 2 Armorsmith 150-225

SHOPPING LIST:
36 Lump[s] of CoalLump[s] of Coal (Purchase from Crafting Vendor or the Trading Post)
56 Spools of CottonSpools of Cotton (Purchase from Crafting Vendor or the Trading Post)
38 Venom Sac[s]Venom Sac[s]
24 Bone[s]Bone[s]
12 Fang[s]Fang[s]
12 40px-TotemTotem[s]
40px-ScaleScale[s]
Craft Phase – Refinments:
47 Bolts of Cotton – Requires 94 Cotton Scrap[s]
36 Steel Ingot – Requires 106 Iron Ore + 36 Lump[s] of Coal
56 Spools of Cotton – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Ravaging Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Venom Sac[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Ravaging Cotton Insignia[s]
You should be LEVEL 175+
Craft Phase – High Insignia:
4* Rejuvenating Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Totem[s]
4* Honed Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Fangs[s]
3* Hearty Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Cotton Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Cotton Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Cotton Insignia[s]
You should be LEVEL 200+
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Cotton Insignia[s]  = 1 Bolt[s] of Cotton + 5 Spool of Cotton  + 8 Venom Sacs[s]
3* Vigorous Embroidered Cotton Insignia[s] = 1 Bolt[s] of Cotton + 5 Spool of Cotton + 8 Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Cotton Insignia[s
Combine Glove/Helm/Shoulder with Vigorous Embroidered Cotton Insignia[s]
You should be LEVEL 225+
 NOTE:  IF you are not level 225+

Guild Wars 2 Armorsmith 225-300

SHOPPING LIST:
36 40px-Lump of PrimordiumLump[s] of Primordium (Purchase from Crafting Vendor or the Trading Post)
56 40px-Spool of Linen ThreadSpools of Linen (Purchase from Crafting Vendor or the Trading Post)
38 40px-Sharp FangSharp Fang[s]
24 40px-Heavy BoneHeavy Bone[s]
12 40px-Sharp ClawSharp Claw[s]
Craft Phase – Refinments:
47 Bolts of Linen – Requires 94 Linen Scrap[s]
36 DarkSteel Ingot – Requires 72 Platinum Ore + 36 Lump[s] of Primordium
56 Spools of Linen – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
4* DarkSteel Splint Boot Casing[s]
4* DarkSteel Splint Boot Lining[s]
Gloves:
5* DarkSteel Splint Gauntlet Lining[s]
5* DarkSteel Splint Gauntlet Plates[s]
Helm:
6* DarkSteel Splint Helmet Casing[s]
6* DarkSteel Splint Helmet Lining[s]
Shoulders:
6* DarkSteel Splint Pauldron Casing[s]
6* DarkSteel Splint Pauldron Lining[s]
Craft Phase – Low Insignia:
2* Valkyrie Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Sharp Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Linen Insignia
You should be LEVEL 250+
Craft Phase – High Insignia:
4* Cleric’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Engraved Totem[s]
4* Explorer’s Linen Insignia[s]= 1 Bolt[s] of Linen + 3 Sharp Claw[s]
3* Berserker’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Thick Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Cleric’s Linen Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Linen Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Linen Insignia[s]
You should be LEVEL 275+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen  + 8 Sharp Fang[s]
3* Carrion Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen + 8 Heavy Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Linen Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Linen Insignia[s]
You should be LEVEL 300+
 NOTE:  IF you are not level 300+

Guild Wars 2 Armorsmith 300-375

SHOPPING LIST:
94 40px-Silk ScrapSilk Scrap[s]
56 40px-Spool of Silk ThreadSpools of Silk (Purchase from Crafting Vendor or the Trading Post)
38 40px-Large FangLarge Fang[s]
24 40px-Large BoneLarge Bone[s]
12 40px-Large ClawLarge Claw[s]
Craft Phase – Refinments:
47 Bolts of Silk – Requires 94 Silk Scrap[s]
36 Mithril Ingot – Requires 72 Mithril Ore
56 Spools of Silk – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Valkyrie Silk Insignia[s] = 1 Bolt[s] of Silk + 3 Large Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Silk Insignia[s]
You should be LEVEL 325+
Craft Phase – High Insignia:
4* Rampager’s Silk Insignia[s] =  1 Bolt[s] of Linen + 3 Potent Venom Sac[s]
4* Explorer’s Silk Insignia[s]= 1 Bolt[s] of Linen + 3 Large Claw[s]
3* Berserker’s Silk Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Potent Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Rampager’s Silk Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Silk Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Silk Insignia[s]
You should be LEVEL 350+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Fang[s]
3* Carrion Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Silk Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Silk Insignia[s]
You should be LEVEL 375+
 
 NOTE:  IF you are not level 375+

THE HOME STRETCH 375-400

Ok you will need to buy 2-4 recipes from the Crafting Vendor that are level 375. These recipes cost 672 karma. Please, feel free to buy whatever Recipes you have the most mats for. If you have the 15 Vial[s] of potent blood, make those inscritions etc etc

Guide Wars 2 Getting Glory Guide

Guild Wars 2 Getting Glory Guide by Dsmac

Here is a guide on how to get glory points in structured PvP for new players.

What are glory points?
Glory points is a currency that can be used to buy cooler looking PvP equipment and unlock reward chests. The more glory points you have the higher rank you can get and the rewards are even better.

Getting glory points
Killing enemies, capturing points, landing hits with trebuchet, ending game bonuses (winning and being top player).

Okay now let’s cover the details
BE SELFISH, yes that is correct if you want a larger amount of points be selfish. Getting glory is about being a smart player.

Player Killing
When killing enemies do not go alone. It does not matter if you can down a player. If you do not finish them and there is no team follow up, you wasted your time. Follow your team so you can use them to soak up damage. You need around 4-5 hits on a target to get credit on a finish. If you see a downed player that you have not damaged yet, do NOT finish right away. If you do so you will not be rewarded. You must hit the downed player a few times before finishing to get points.

Capturing Points
At the start of the map go to the closest capture point, because that generally guarantees you 10 points. Whenever you capture a point LEAVE! Leave, because if you are just sitting there defending like a good player, you will not be rewarded. You will probably end up in a 1v1 soon to become a 1v2 to a 1v3 situation. Even if you win the 1v1 you probably did not end up finishing your enemy, you get nothing. People understand that defending is worthless due to the current game system’s way of awarding glory. For the most part people just leave after capture. This now allows you to recapture the point for even more points. Keep it mind its not about playing the game properly it’s about playing smart.

Combat
Stick with the team unless you find someone you can 1v1 and win. Killing a player and finishing them gives the most points at a relatively fast rate. Do the fighting when capturing is too far away, because that is where the points are. Do NOT bait the enemy team or stall the enemy team from doing objectives by sacrificing yourself. This is pointless, because you can be spending your time trying to get kills. Winning the game only rewards you with around 20 extra points. Losing the game gives you 10 extra points. Again if your enemy captures a location, this opens up an opportunity to recapture the point for more points.

Healing/Tanking/Support
You only get credit for dealing damage so no.

Important Notes
You are not being rewarded for PvPing properly.
-Damage=success
-Capture and recapture=success
-Time is money (glory), don’t waste your time doing nothing
-Points are not based on a team effort or effort for that matter.

Guild Wars 2 Dragon Timer

Tired of waiting or camping for bosses??

Tired of spending time and money porting around to check on dragons?

Welll I’m here to solve your problem : )

Dragon timer ~  http://guildwarstemple.com/dragontimer/

Feel free to use it~~

 

Guild Wars 2 New Player Tips

Guild Wars 2 New Player Tips by greg

1. Purchase your gathering items asap. That’s a pick, an axe and a sickle that only cost a few copper and allow you to loot resource nodes.

2. There’s an option “melee targeting assistance” or similar that prohibits you from walking through enemies. It might be better to turn it off, depending on your preference.

3. Type in “/wiki” to open the GW2 wiki.

4. When playing on a foreign client you can instantly translate any game-text into English by pressing the right Ctrl button.

5. You can edit your own music into the game and have it play during different times as explained here: link to instructions

6. Press the Cogwheel top right corner of your inventory

Press Deposit all collectibles to put all crafting materials into the bank. (which later can be accessed from the crafting UI from a workstation)

7. Press hide/show bags to make the inventory window into one big bag insted of seperate bags

8. Also, finish a zone 100% to get nice masterwork (green) loot and a black lion key. (all hearts, points of interrest, vistas and waypoints

9. Don’t delete your first character without first sending your backpack,goggles to your new char

10. After you finish a ? quest, go to the ? guy and check for gear upgrades, they usually sell great stuff

11. Be sure to save 10 silver for when you hit level 11, as you have to buy access to your traits

12. Don’t buy violet weapons from vendor in the Mists, it has no dps (its probably for WvWvW). Buy exotic orange weapons.

13. Trebuchet on Battle of Kyhlo is op, it deals 9-11k aoe dmg and you can rush it from start and shoot before enemies take first base (windmill/mansion).

14. Cannon on beach map can be used, you just need to carry cannonballs from nearby ship. It deals 5k aoe dmg and you can shoot both beach and docks with it )

15. Never run away once you’ve completed a Dynamic Event. Try to talk to the NPC’s around you are try to follow any of the conversations NPC’s may have. There may just be one or more events coming up within a minute or 2

16. The mails u receive when u complete a heart are not just mails….take the money inside

17. If you see a resource node don’t rush to it only you can mine it.

18. – you can join the Heart of the Mist by going in Hero – PvP – click Heart of the Mist icon in the top left

19. You can travel to every Capitals by going to Lion’s Arch (take the Asura Portal in any Capital)

20. You have the option “sell junk” in your bags (in the bottom right), it will automatically sell all useless non-salvageable crap.

21. Keybind your weapon swap (as a matter of fact, I suggest to keybind everything

22. I suggest to turn ON auto loot in the options (you just spam “F” when you zerg instead of looting every corpse)

23. You can adjust your mouse turning speed with the slider in the options.

24. EXPLORE EVERYTHING. I found an awesome jumping puzzle yesterday in Lion’s Arch. A dead pirate was messing with me all the time.

25. #1 ability is your auto-attack, so you don’t need to keep spamming it like I did…

26. Adjust your Camera rotation speed to very high to remove that sluggish feeling when you mouse turn

27. You don’t need the bank to access your bank items. Any crafting stations come with bank slots.

28. There are no mail boxes. You can send items away with a right-click, and collect them through upper menu bar.

29. There is a range indicator on your abilities. There’s a red bar below the skill if you’re out of range.

30. You can do every single crafting profession in the game. You can have two active at a time. It costs some coin to switch them out and the fee depends on how many recipes you have. You don’t lose the recipes you have when you switch.

31. DON’T pass up on a harvesting spot. It literally takes 2 seconds, it’s free XP, and you never know if you’ll want to take up a profession that uses it later… you can also sell the raw mats when the TP is up.

32. If you’re getting into areas with mobs that are too difficult, but you’ve done all the other events in that zone (happened to me around level 20), check out the other races’ areas! You get scaled down to match the levels in those zones and can do all of their quests and events while still earning XP and Gear to match your own level!

33. you don’t need to be there when an event ends in order to get credit for it..

34. stick around after a dynamic event, some npc’s turn into karma vendors, (just like haert vendors often do)

35. if you’re being chased by a ranged monster, you can use another monster(a neutral one like a boar would work well) to block the bullets, thereby angering the neutral monster and causing a fight between the two, letting you escape more easily

36. You can redye your armor on your hero page absolutely free.

37. You can /kneel in front of statues and idols to receive some short-term boons

Guild Wars 2 Artificer Level 0 to 400 Fast Guide

Guild Wars 2 Artificer Level 0 to 400 Fast Guide by Dastion

This guide assumes you know the basics of crafting. Material progression, how discoveries work, etc. If you don’t know these things, then thewiki article on crafting would be a good read.

The idea here is to quickly and relatively cheaply level up your Artificing while avoiding “Fine Crafting” materials (enemy drops) which tend to cost a lot on the TP. This gives you the added bonus of crafting cheaper items for more XP and saving those Fine Materials for a different crafting profession or to sell for a profit.

All of the items below have relatively cheap ingredients, allowing you to craft at least 6-8 of them for the price it would take you to do a single discovery involving Fine Materials. What’s more, the Planks, Ingots, or Tuning Crystals can be sold on the TP (Planks/Ingots) or Vendor (Tuning Crystals) for enough to mostly recoup your expense for those materials.

Below is the list of items. Those items colored green will stay the same with each tier. Those colored red will upgrade based on the tier you’re at (i.e. 0 uses Green Wood to make Planks, 75 uses Soft Wood)

0, 75, 150, 225, 300: Make Planks (Wood), Ingots (Ore), or Tuning Crystals (Discovery: 6 Piles of Dust). Just sell the planks/ingots back on the TP, the tuning crystals actually merchant for nearly cost.

25, 100, 175, 250, 325: Make Potions of Centaur Slaying, this requires 1x Jug of Water, 1x Carrot, 1x Leather Section 1x Pile of Dust.

50, 125, 200, 275, 350: You have two options. The best is Potions of Ogre Slaying, it requires 1x Jug of Water, 1x Sage, 1x Pile of Dust, 1xLeather Section, . Alternatively, you can make Potions of Dredge Slaying, this requires 1x Jug of Water, 1x Pile of Dust 1x Current Tier of Ore, 1xLast Tier of Ore. So it starts out with Tin & Copper Ore and progresses.

390: You’ll run out of potions and such here. Just buy the 375 Carrion Mithril Imbued Inscription from the merchant for Karma and discover 3-4 Combinations to hit 400. Carrion uses Large Bones, easily the most common Fine Material since everything in Orr drops it.

Guild Wars 2 Mystic Forge Guide

Guild Wars 2 Mystic Forge Recipes Research by tentenhun

Check the Mystic Weapon section to see how you can craft exotic max-stat weapons with 50 skill points

Update: It seems like the recipes with scrolls are exotic weapons or armors. This means you can get an exotic weapon for 50 skill points, mystic coins, and some mats. We should figure out what exotic weapons each recipe gets so people can get the exotic they want.
Also, probably some of these recipes are for legendary weapons precursors, and we should find out which ones they are.

Update 2: I think the higher the Mystic Coin number in the recipe, the harder the item is to get and the rarer it is. So the legendary precursors might be one of the recipes with a scroll and a higher number of coins

I’m pretty sure a lot of people have figured out Mystic Forge recipes, but are just hording the information to make profit, so I’m trying to share what I know and aggregate info from the community.

Quick primer on the Mystic Forge

The Mystic Forge does 2 things:

  • Random items when you combine 4 random items
  • Set recipes that give you the same thing each time. A lot of these are level 80 exotics weapons/armor. I’m pretty sure each recipe with a scroll gives an 80 exotic. We just have to figure out which recipes give what.

So I bought a lot of singletons of crafting materials so I could see what recipes the Mystic Forge has. Here’s what I found. Here’s a list of shorthand I use (Miyani is the NPC next to the Mystic forge)

  • Wine = Elonian Wine – 25.6 silver from Miyani.
  • Scroll = Eldritch Scroll – 50 skill points from Miyani
  • Crystal – 5 for 3 skill points from Miyani
  • C. Dust – Crystalline Dust
  • Ecto – Glob of Ectoplasm – get it from salvaging level 80 rares with a master salvage kit
  • When I refer to fine crafting materials like bones, I mean the tier 6 version (e.g. Ancient Bones). Anything lower won’t work, but you can transmute lower tiers up using philosopher stones.

Common and Fine Material Promotion

Check the wiki http://wiki.guildwars2.com/wiki/Mystic_Forge. This will tell you how to turn copper or into iron ore and large bones into ancient bones, for example.

Lodestone:
2 Core + 1 Crystal + 1 Wine + 1 C.Dust = Lodestone
For example, if you use two Molten Cores you will get one Molten Lodestones. This is useful because I’m pretty sure some of the Lodestones, like Crystal Lodestone, don’t even drop from enemies since there are no high-level branded enemies

Upgrading Siege Weapons:
5 mithril ore + 5 elder wood log + 2 siege weapons + siege masters guide = stronger siege weapon

Mystic Weapon (level 80 exotics with particle effect):

DON’T TRY TO CRAFT THE RIFLE, MACE, OR SHIELD, APPARENTLY THOSE 3 DON’T WORK

1 scroll + 30 coins + 5 component A + 5 component B
For example, to make a sword you use 5 orichalcum hilts and 5 orichalcum blades. It only accepts level 80 components (so orichalcum components)

Some people are having trouble, so here’s a more thorough explanation. Go to http://www.gw2db.com/ and then go to recipes for the craft that makes the weapon you want. Then click on one of the pearl weapons of the type you want (the affix doesn’t matter, so Berserker’s or Carrion or any of those is fine). Now look at the ingredients of that recipe. One will be an inscription, and the other two will be the components you want.

For example if you want a greatsword, you would look at http://www.gw2db.com/recipes/8487-berserkers-pearl-broadsword and see the components are Orichalcum Greatsword Blade and Orichalcum Greatsword Hilt. So then the recipe you would use is
1 scroll + 30 coins + 5 ori greatsword blade + 5 ori greatsword hilt
and you would get Mystic Claymore
http://i.imgur.com/VoprG.jpg
http://i.imgur.com/hJDBS.jpg
http://i.imgur.com/X19vL.jpg

See the bottom for a gallery of Mystic weapons and their stats that I’ve collected so far. The stats are set and will always be the same. You can also check the PvP locker to preview them.

Gaze of Demon Summoning (level 80 focus – 64 pow 64 vit, 90 cond dmg, sup. sigil of demon summoning)
1 scroll + 40 coins + 5 crystals + 50 skulls

Glint’s Scale of Rage (Focus) http://imgur.com/VP7TA
1 scroll + 30 coins + 30 crystals + 10 wine

Malice of Debility (Focus) http://i.imgur.com/EJXWL.jpg – Discovered by Magisters MarkGames and NinjaSakura
1 scroll + 30 coins + 100 lemongrass + 100 spools of gossamer

Cooguloosh of Battle (Focus) http://i.imgur.com/XeK6b.jpg – Discovered by Magister trsc2
http://imgur.com/a/ZElyN
1 scroll + 30 coins + 30 Coral Orb + 30 Opal Orb

Tear of Grenth of the Hydromancer (level 80 dagger -64 power, 90 precision, 64 condition damage) – Discovered by Magister shaft_ed 
1 scroll + 30 coins + 250 c. dust + 10 molten lodestones

Naegling (Greatsword) http://i.imgur.com/q35R6.jpg http://i.imgur.com/bpiCu.jpg – Discovered by Magister gubben11
1 scroll + 20 coins, + 100 orichalcum ingots + 50 powerful bloods

Fate of Menzies (Torch) http://imgur.com/a/avtfp – Discovered by Magister Speedstersonic
1 scroll + 70 coins + 100 bones + 30 molten lodestones

Courage (Focus) http://imgur.com/jFiTf – Discovered by Magister Lorne77
1 scroll + 1 wine + 20 coins + 20 c. dust

20-50 t6 fine materials – Output amount is currently undergoing research, may not be 20-50 – Discovered by Magister GrennEU. Also received reports that this makes mystic clovers, but that may be inaccurate. 
10 Obsidian Shards + 10 Ectoplasm + 10 Crystal + 10 Coins = 20-50 of a random t6 material
You get the Obsidian Shards from the Karma vendor after you complete temple of Balthazar in Straits of Devestation.

UNKNOWN RESULT RECIPES:

1 scroll + 30 coins + 50 corrupted Lodestone + 50 glacial Lodestone
1 scroll + 40 coins + 60 crystals + 100 c. dust
1 scroll + 40 coins + 100 orichalcum ingots + 20 charged lodestones
1 scroll + 50 coins + 250 ectos + 250 ancient large hilts
(There are probably more recipes with stack of ectos and stack of a weapon component like a hilt)
1 scroll + 50 coins + 250 powerful blood + 250 vicious claw
1 scroll + 50 coins + 250 powerful blood + giant eye
1 scroll + 50 coins + 50 destroyer lodestones + 50 molten lodestones
1 scroll + 50 coins + 50 ruby orbs + 100 orichalcum ingots
1 scroll + 70 coins +10 wine + 250 ecto
1 scroll + 70 coin + 10 orichalcum ingot + 250 ecto
1 scroll + 100 coins + 50 obsidian shards + 250 onyx lodestones
1 scroll + 100 coins + 250 ecto + 250 orichalcum greatsword blade
250 c. dust + 250 totems + 250 venom sacs + 250 bloods
250 fangs + 250 scales + 250 claws + 250 bones
1 Scroll + 1 Bloodstone Shard + 250 Ecto + 100 Coins

PARTIAL RECIPES OF MYSTERY:

Scroll + Ecto + Crystal + ?
Scroll + Ecto + Philo Stone + ?
Scroll + Coins + ruby orb + ?
Bloodstone Shard + Obsidian Shard + Gift of Exploration + ?

There are also probably recipes using the other lodestones, but I ran out of money and couldn’t buy them to find out. Let’s work together as a community and chart this unexplored territory! I’m pretty sure some of these recipes at least give you the exotic components for legendaries.
If the reddit community can band together and chart new territory, then I think that would be awesome! To the best of my knowledge the results of these recipes isn’t available publicly anywhere.

Mystic Weapon gallery/stats

Longbow: Stats – http://i.imgur.com/BO8Ya.jpg
Gallery – http://i.imgur.com/KQO1B.jpg
http://i.imgur.com/R7Gh7.jpg
http://i.imgur.com/ChuRZ.jpg

Scepter: Stats and Preview – http://i.imgur.com/s1mi8.jpg

Staff: Stats and Preview – http://imgur.com/sZBXh

Sword: Stats and Preview – https://skydrive.live.com/?cid=b3dfcfca7bf96f04&id=B3DFCFCA7BF96F04%21473&sff=1

Shortbowhttp://imgur.com/a/Hvvx9
http://i.imgur.com/fSeAz.jpg

Hammer: Stats and Preview – http://i.imgur.com/eZuF5.png

Dagger: Stats and Preview – http://i.imgur.com/a592K.jpg

FIghting Ancient Kraka!!!!!Image