Guild Wars 2 Armor Smiting Guide Level 1 – 400

Written by Zpyr0

 

 

 
PLEASE NOTE: Take the HUGE advantage of using Craft Boosters and utilizing the WvWvW Crafting Buffs. The guides were written on “Over Flow” servers, meaning I received no Crafting Bonuses. If you have the WvWvW buff and the Crafting booster, you will NEED to skip a great deal of this guide. Please always remember this is a guide for crafting, and it can only do so much. It will not be perfect for you, critical crafting success makes crafting extremely random.
If your crafting critical rate is %15, that doesn’t always mean you will get 15 critical out of 100. You could get 150 critical crafts in a row or you could have zero critical crafts for 75 crafts. So I can only provide a strong base to help guide you.
Shopping List Notes:YOU CAN ALTER THE SHOPPING LIST, this is JUST a guide but be advised if you change things it can get nasty quick. You have to make sure whatever you substitute is equivalent to what you are replacing. If the Fine Materials/Tier Materials are for level25 you can only substitute level25 Fine Materials/Tier Materials. Sounds confusing? It easily can be haha that is why you should just follow the guide.

Guild Wars 2 Armorsmith 1-75

SHOPPING LIST:
Lump[s] of TinLump[s] of Tin (Purchase from Crafting Vendor or the Trading Post)
40 Spools of JuteSpools of Jute (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinements:
48 Bolts of Jute – Requires 96 Jute Scraps
34 Bronze Ingot – Requires 70 Copper Ore + 7 Lump[s] of Tin Note: You will craft 1 extra ingot.
20 Spools of Jute – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
 NOTE: 
You will not be combining these without an inscription! All crafts using the potions and weapons are discovery only.
Boots:
Gloves:
Craft Phase – Low Insignia:
4* Malign Jute Insignia = 1 Bolt[s] of Jute + 3 Tiny Venom Sac[s]
4* Vital Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Bone Chip[s]
*Save for Helm and Shoulder*
2* Mighty Jute Insignia[s] =  1 Bolt[s] of Jute + 3 Vial[s] of Weak Blood
Craft Phase – Discoveries:
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Malign/Vital Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Malign/Vital Insignia
DO NOT USE MIGHTY INSIGNIA
You should be LEVEL 25+ 
Craft Phase – Components / Base Armor Sets:
Helms:
Craft Phase – High Insignia:
4* Precise Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Claw[s]
4* Healing Jute Insignia[s] = 1 Bolt[s] of Jute + 3 Tiny Totem[s]
Craft Phase – Discoveries:
Bronze Helmet Casing[s] + Bronze Helmet Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
Bronze Chain Boot Lining[s] + Bronze Chain Boot Panel[s] + Precise/Healing Insignia
Bronze Chain Glove Lining[s] + Bronze Chain Glove Panel[s] + Precise/Healing Insignia
You should be LEVEL 50+ 
Craft Phase – Components / Base Armor Sets:
Shoulder Pads:
Craft Phase – Embroided Insignia:
4* Malign Embroidered Jute Insignia[s] = 1 Bolt[s] of Jute + 5 Spool[s] of Jute + 8 Tiny Venom Sac[s]
Craft Phase – Discoveries:
Bronze Pauldron Casing[s]+ Bronze Pauldron Lining[s] + Malign/Mighty/Vital/Precise/Healing Insignia
You will now have a Glove, Boot, Shoulder and Helm Set remaining. Simply combine each set with Malign Embroidered Jute Insignia[s]
You should be LEVEL 75+ 
 NOTE: 
If you are not 75+ you will need to craft a different Embroided Inscription and Armor set
Shopping List:
2 Bronze Ingots (buy from Trading Post unless you have 2 extra)
2 Bolt of Jute
6 Spool of Jute
8 Tier 1 items EXCEPT Venom Sac[s]
  • Craft Glove Lining and Panel
  • Craft (1) Inscription of your choosing
    • 8* x Material + 1 Dowel = Embroided Insignia
  • Combine Embroided Insignia with Glove Pieces

Guild Wars 2 Armorsmith 75-150

SHOPPING LIST:
94 Wool Scrap[s]Wool Scrap[s]
56 Spools of WoolSpools of Wool (Purchase from Crafting Vendor or the Trading Post)
Craft Phase – Refinments:
47 Bolts of Wool – Requires 94 Wool Scrap[s]
36 Iron Ingot – Requires 108 Iron Ore
56 Spools of Wool – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Ravaging Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Venom Sac[s]
Craft Phase – Discoveries:
Later in the guide I will descibe this phase as such
Combine Helm/Shoulder with Ravaging Wool Insignia[s]
You should be LEVEL 100+
Craft Phase – High Insignia:
4* Rejuvenating Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Totem[s]
4* Honed Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Fangs[s]
3* Hearty Wool Insignia[s] = 1 Bolt[s] of Wool + 3 Small Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Wool Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Wool Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Wool Insignia[s]
You should now be LEVEL 125+
 
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Wool Insignia[s]  = 1 Bolt[s] of Wool + 5 Spool of Wool  + 8 Small Venom Sacs[s]
3* Vigorous Embroidered Wool Insignia[s] = 1 Bolt[s] of Wool + 5 Spool of Wool + 8 Bone Shard[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Wool Insignia[s]
Combine Glove/Helm/Shoulder with Vigorous Embroidered Wool Insignia[s]
You should be LEVEL 150+ 
 NOTE:  IF you are not level 150

Guild Wars 2 Armorsmith 150-225

SHOPPING LIST:
36 Lump[s] of CoalLump[s] of Coal (Purchase from Crafting Vendor or the Trading Post)
56 Spools of CottonSpools of Cotton (Purchase from Crafting Vendor or the Trading Post)
38 Venom Sac[s]Venom Sac[s]
24 Bone[s]Bone[s]
12 Fang[s]Fang[s]
12 40px-TotemTotem[s]
40px-ScaleScale[s]
Craft Phase – Refinments:
47 Bolts of Cotton – Requires 94 Cotton Scrap[s]
36 Steel Ingot – Requires 106 Iron Ore + 36 Lump[s] of Coal
56 Spools of Cotton – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Ravaging Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Venom Sac[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Ravaging Cotton Insignia[s]
You should be LEVEL 175+
Craft Phase – High Insignia:
4* Rejuvenating Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Totem[s]
4* Honed Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Fangs[s]
3* Hearty Cotton Insignia[s] = 1 Bolt[s] of Cotton + 3 Scale[s]
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Hearty insignia
Combine Boots/Glove/Helm/Shoulder with Rejuvenating Cotton Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Honed Cotton Insignia[s]
Combine Glove/Helm/Shoulder with Hearty Cotton Insignia[s]
You should be LEVEL 200+
Craft Phase – Embroided Insignia:
4* Ravaging Embroidered Cotton Insignia[s]  = 1 Bolt[s] of Cotton + 5 Spool of Cotton  + 8 Venom Sacs[s]
3* Vigorous Embroidered Cotton Insignia[s] = 1 Bolt[s] of Cotton + 5 Spool of Cotton + 8 Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Ravaging Embroidered Cotton Insignia[s
Combine Glove/Helm/Shoulder with Vigorous Embroidered Cotton Insignia[s]
You should be LEVEL 225+
 NOTE:  IF you are not level 225+

Guild Wars 2 Armorsmith 225-300

SHOPPING LIST:
36 40px-Lump of PrimordiumLump[s] of Primordium (Purchase from Crafting Vendor or the Trading Post)
56 40px-Spool of Linen ThreadSpools of Linen (Purchase from Crafting Vendor or the Trading Post)
38 40px-Sharp FangSharp Fang[s]
24 40px-Heavy BoneHeavy Bone[s]
12 40px-Sharp ClawSharp Claw[s]
Craft Phase – Refinments:
47 Bolts of Linen – Requires 94 Linen Scrap[s]
36 DarkSteel Ingot – Requires 72 Platinum Ore + 36 Lump[s] of Primordium
56 Spools of Linen – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
4* DarkSteel Splint Boot Casing[s]
4* DarkSteel Splint Boot Lining[s]
Gloves:
5* DarkSteel Splint Gauntlet Lining[s]
5* DarkSteel Splint Gauntlet Plates[s]
Helm:
6* DarkSteel Splint Helmet Casing[s]
6* DarkSteel Splint Helmet Lining[s]
Shoulders:
6* DarkSteel Splint Pauldron Casing[s]
6* DarkSteel Splint Pauldron Lining[s]
Craft Phase – Low Insignia:
2* Valkyrie Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Sharp Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Linen Insignia
You should be LEVEL 250+
Craft Phase – High Insignia:
4* Cleric’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Engraved Totem[s]
4* Explorer’s Linen Insignia[s]= 1 Bolt[s] of Linen + 3 Sharp Claw[s]
3* Berserker’s Linen Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Thick Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Cleric’s Linen Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Linen Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Linen Insignia[s]
You should be LEVEL 275+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen  + 8 Sharp Fang[s]
3* Carrion Embroidered Linen Insignia[s] = 1 Bolt[s] of Linen + 5 Spool of Linen + 8 Heavy Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Linen Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Linen Insignia[s]
You should be LEVEL 300+
 NOTE:  IF you are not level 300+

Guild Wars 2 Armorsmith 300-375

SHOPPING LIST:
94 40px-Silk ScrapSilk Scrap[s]
56 40px-Spool of Silk ThreadSpools of Silk (Purchase from Crafting Vendor or the Trading Post)
38 40px-Large FangLarge Fang[s]
24 40px-Large BoneLarge Bone[s]
12 40px-Large ClawLarge Claw[s]
Craft Phase – Refinments:
47 Bolts of Silk – Requires 94 Silk Scrap[s]
36 Mithril Ingot – Requires 72 Mithril Ore
56 Spools of Silk – Purchased from Crafting Vendor
Craft Phase – Components / Base Armor Sets:
Boots:
Gloves:
Helm:
Shoulders:
Craft Phase – Low Insignia:
2* Valkyrie Silk Insignia[s] = 1 Bolt[s] of Silk + 3 Large Fangs[s]
Craft Phase – Discoveries:
Combine Helm/Shoulder with Valkyrie Silk Insignia[s]
You should be LEVEL 325+
Craft Phase – High Insignia:
4* Rampager’s Silk Insignia[s] =  1 Bolt[s] of Linen + 3 Potent Venom Sac[s]
4* Explorer’s Silk Insignia[s]= 1 Bolt[s] of Linen + 3 Large Claw[s]
3* Berserker’s Silk Insignia[s] = 1 Bolt[s] of Linen + 3 Vial[s] of Potent Blood
Craft Phase – Discoveries:
Combine All armor sets with High Insignia making a total of 11 discoveries
  Note: you will not combine boots with Berserker’s insignia
Combine Boots/Glove/Helm/Shoulder with Rampager’s Silk Insignia[s]
Combine Boots/Glove/Helm/Shoulder with Explorer’s Silk Insignia[s]
Combine Glove/Helm/Shoulder with Berserker’s Silk Insignia[s]
You should be LEVEL 350+
Craft Phase – Embroided Insignia:
4* Valkyrie Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Fang[s]
3* Carrion Embroidered Silk Insignia[s] = 1 Bolt[s] of Silk + 5 Spool of Silk + 8 Large Bone[s]
Craft Phase – Discoveries:
Combine Boots/Glove/Helm/Shoulder with Valkyrie Embroidered Silk Insignia[s]
Combine Glove/Helm/Shoulder with Carrion Embroidered Silk Insignia[s]
You should be LEVEL 375+
 
 NOTE:  IF you are not level 375+

THE HOME STRETCH 375-400

Ok you will need to buy 2-4 recipes from the Crafting Vendor that are level 375. These recipes cost 672 karma. Please, feel free to buy whatever Recipes you have the most mats for. If you have the 15 Vial[s] of potent blood, make those inscritions etc etc

Guild Wars 2 Money Making Guide

Guild Wars 2 Making Money Guide by Wicklow

As some of you may have noticed that amount of gold you receive in Guild Wars 2 is much less than other MMOs.  I have thought about ways to preserve the gold you get and decided to share what I’ve come up, with you.


1. Be aware of the loot you get.  This is rule number one because it defines the way the rest of the choices are determined.  Do not simply mindless move your mouse through your bags clicking on whatever highlights blue for salvage.  I know the deposit all materials function is tons of fun, and I used to do this, but I 100% guarantee, you are losing a huge amount of gold.

2. Have a basic understanding and ability to determine what a trading post worthy piece of gear is.  For example it’s probably not worth it to put a blue piece of light armor with +healing and + crit damage on the trading post.  Not that there is a limit of things you can put up there, it’s just that you are wasting copper to post it and you are delaying the inevitable.   The inevitable is rule 3.

3. So you may be asking:  If I’m not salvaging the gear and I’m not putting it on the trading post then what am I doing with it?  The answer is, vendoring it.  However this is similar to rule number 1 in which you don’t mindless go through your bags clicking everything without a second thought.  You need to be a rational person when it comes to this and it will pay off in the long run.  The example I like to think about is taking a weapon that can be vendored for 1 silver.  Imagine you salvage it (its easy if you try).  You are awarded with a soft wood log.  Okay now let’s do some simple math.  Soft wood logs sell for the price you can vendor them for, on the trading post, 4 copper.  Now you may say “hey Wicklow, they sell for 3 copper”. And my response is that it takes 1 copper to post them on the trading post.  Why people sell them for this on the trading post is beyond me, but there they are regardless.  But I digress.  So you now have a log valued at 97 copper less than the original piece of loot.  As you can see,  the better choice was to sell it to a merchant.

4. How to determine what to sell and what to salvage.  This is a calculation you really need to make for yourself, and it takes a basic understanding of what you will receive from what you salvage and what that material sells for on the auction house.  Whatever threshold you set for determining the choice you make it’s important to realize that you will need to raise that threshold as you level, to account for the higher level gear drops.  As a point of reference here is my calculation I make at approximately level 50.  Anything above 30 copper in value gets vendored.  I feel like that’s a good place to be, but maybe I need to be moving it up to 35.  Also I always, always vendor heavy armor, and I’ve been beginning to vendor heavy armor scraps.  This is because there is no reason to be stockpiling so much ore.  You are already harvesting ore like a champ trying to get that exp.  and I feel, for me, that it’s really piling up.  This feeling is strengthened by looking at the prices of ore on the trading post, clearly others feel the same as I.  However there are no leather nodes or cloth nodes.  So I always salvage light and medium gear and the corresponding scraps.  I’m beginning to think I should raise the threshold for these items maybe even as high as 50 copper but I need to do a bit of research before I make that jump.  The reason I like light and medium armor so much is that the materials they break down into sell like hotcakes on the trading post, especially cloth. I think I’ve beaten this dead horse enough and if anyone has any questions on determining a threshold I’d be more than happy to answer them in team speak.

5.  The salvage kit paradox:  this is something that’s overlooked by many a player.  Let’s pick some arbitrary numbers for sake of easy mathematics.  You buy a salvage kit for 2 silver.  Each individual salvage you do is essentially valued at 8 copper.  Now let’s go back to the weapon example.  You salvage it and you get a nice soft wood log.  By hitting that salvage button you effectivly raised the value of that piece by 8 copper.  Now you go to sell you quard of shiny logs on the trading post, oblivious to the fact that you lost 1.04 silver.  You lost more money than the piece was valued at. That may make you feel bad but don’t worry, we have all made the mistake.  The moral of the story is:

Be aware of the loot you get
Sell appropriate loot on the trading post (power is always a nice stat)
Don’t mindless salvage everything else
Don’t mindless vendor everything else
Make a moveable threshold for the salvage/vendor determination
Never salvage heavy armor gear or heavy armor scraps
Be aware of the cost of the salvage kit itself

Lastly in a topic unrelated to loot drops but very much related to gold.  I know the waypoint system is fun but for the love of god, don’t use it like it’s going out of style, it’s much much much more effecting to run to 95% of the places you want to get to in terms of making gold and experience (harvesting etc.) Just use them sparingly, they are huge gold sinks.

Also if I have time I may do some research about what is the best salvage kit to use.  I’m not sure if it is worth using the better ones unless you need an upgrade, as in I’m not sure how effective the gain x% chance of finding rare materials is compared to the cost of the kit itself.  If I do a spreadsheet I’ll post it on a new topic,  keep your eyes out for it in the next couple of weeks.

When you post something the is an initial 5% listing fee.  If that item sells there is an additional 10% fee after the sale.  The percentage is based upon the price you post it at.  As an example you posted an item for 10 silver.  Initially there is a 50 copper fee, if it sells there will be another 1 silver fee.  For a total of 15% of the sale given to ANet.

Whenever you need to sell something on the auction house. This is the calculation that you need to make in order to determine if it’s better to sell or to vendor.

(Item posted price)*(1.15) > (vendor price)

If that equation isn’t true then DO NOT POST IT! YOU WILL LOSE MONEY.

An easy way to do a quick calculation is to look at the posting fee, double that number and then add both the fee and the doubled calculation to the listing price. Let’s go back to the 10 silver example

50 copper posting fee X 2 = 1 silver, 50 copper + 1 silver = 1.5 silver.  If the items vendor price is greater than 8.5 silver DO NOT POST IT!

I hope this helps some people

Guild Wars 2 Daily Achievements Guide

Guild Wars 2 Daily Achievements Guide by Charlatan

If you’ve logged onto GW2 and only have a little time to play, I think one of your best uses of time is to work through your daily achievements.

Why do you want to do this?
1. It’s easy
2. It’s pretty fast
3. You get a nice reward, a chunk of xp, and a little coin
4. Achievements! You get achievement points, which you can use for…. uh…. you can…. uh… they’re pretty!

You can (and probably will) complete your daily achievement automatically just by playing, that’s how easy it is! But it’s worth it to ensure you complete your achievement. So before you log off, check your achievement and see if you can easily complete it – the rewards are worth it!

How do you do this?

1. Open your hero panel by hitting H. Then click on the achievement icon on the left. You should see your current Daily Achievement status:

hero panel: starting dailies

There’s 4 components to the daily achievement: number of kills, kill variety, raw material gathering, and events. As you see, in the area labeled 1, you need 10 kills, which will award you with 1 achievement point (the little 1 with the achievement point symbol to the right of the 0/10 kills bar). The part labeled 2 indicates you need to kill 5 different types of enemies – so for instance a boar, a grub, a mosquito, and so forth. Each different type of creature you kill counts just once for the kill variety. Section 3 says you must gather 3 items, and section 4 says you need to participate in one event.

As you go through playing the game, your bars will start to fill up. See the little gray 1’s at the end of each category? That’s the rank of the achievement you’re working toward. As you fill up a category (say you kill 10 mobs) you will get 1 achievement point and will complete rank 1 of the kill quantity achievement. Completing rank 1 will open up rank 2. Completing 2 opens up rank 3 and completing 3 (when applicable) opens up rank 4. Each further rank simply requires you to perform more of that activity.

Here’s a picture of the daily achievement underway. Note that the kill quantity is still on rank 1: I’ve only killed 7 of the required 10 mobs. However, the kill variety section (number 2) is on rank 2: I killed 5 different types of mobs for rank 1 (see the previous pic) and the display has moved on to the next rank: kill 8 different types of mobs.

daily achievement underway

As you continue killing mobs, gathering materials, and participating in events, eventually you will complete a category. Here’s a picture of the achievement panel after I’ve gathered all required items for the gathering portion. See how it says “Completed” off to the right? That’s how you know that portion is done.

daily achievement almost done

The final numbers you need are:

60 mobs
15 different types of mobs
20 gathers
5 events

Once you complete all the sections, you’ll get an achievement and a chest will pop up on the right side your screen just above the minimap: you don’t need to grab anything, it just shows up and it’s yours! Click the chest icon on the right side of the screen and it’ll open and give you some fabulous rewards!

In this case I got some silver, some xp, and a Mystic Coin (which is used in the Mystic Forge – these are valuable, so hang on to them). Other rewards you may get will include transmutation stones, remote bank access NPCs, repair golems, vendors, or remote Trading Post pick up merchants.

reward!

So here’s some tips for completing your daily:

1. You know those little white non-combat mobs you see around: frogs, sparkflies, whatever: these DO count for both variety and for the kill count. So don’t be afraid to kill those harmless creatures as you run by them!

2. Chopping down trees and Mining ore both contribute more than gathering plants, since you receive 3 gathers of wood/ore for those nodes. So chopping or mining are more “efficient” than just grabbing a plant.

3. The only types of events that count for the event portion are dynamic events: hearts don’t count, nor do skill challenges. There is no memory of the events you’ve done so if you complete the same event more than once, you receive credit for it each time you complete it. Events have to complete for you to receive credit for them. If you hit a few mobs for an event and run off, and the event completes later, you receive credit. However, if you help with an escort quest, and later on the escort NPC gets conked out and needs to be revived, you will not receive any credit. I believe events have to succeed for you to get credit.

4. Daily achievement tallying resets at 8 PM Eastern (5 PM Pacific) which can be in the middle of when you’re playing, so plan accordingly!

5. Note that this achievement is account-wide: which means each day you can only do this for one character each day. No more of this having to log on your Ranger, do the daily, log on your Warrior, do the daily, log on your Necro, do the daily… and so forth. Just do it once!

That is all!

Hope that this will help you guys with busy schedule.

Guild Wars 2 Money Making Tips

Guild Wars 2 Money Making Tips by Quorra

I’ve done a lot of crafting through the beta and stress tests and one thing I’m always trying to manage is having enough money AND having enough crafting materials.  So each time I get loot while out adventuring I have to decide what items to salvage and what items to vendor for coin.

Here’s what I’ve found to work best for me:

What I vendor:

I vendor all items which would salvage into common metals or wood.  This is generally all heavy armor and weapons.  I simply sell these items to NPC merchants for coin.

If the item is mastercraft (green) quality or higher I will usually try to sell it on the trading post to other players.  In some cases I may choose to salvage these items with a very high level salvage kit if the item carries a rune/sigil I am hoping to retrieve, but I will not salvage them for the metal or wood.  Fine (blue) weapons and heavy armors may also be worth selling on the trading post if they are the high power stat variety (strong, mighty, etc.).

Common metals and wood are SO easy to obtain that these loot items will generally be more valuable to you for their coin than for their materials.

What I salvage:

I salvage all items that are designed to only be salvaged, this is the most obvious part

I salvage all light and medium armor that is fine (blue) or lower quality to get cloth and leather.  As usual, mastercraft and higher stuff will be sold on the trading post or salvaged for runes/sigils with high level kits.

Accessories?

I’m not really decided on what to do with jewelry drops I may receive.  Honestly I don’t seem to get very many of these as drops.  Jewelry will salvage into the precious metals and gems which definitely sell well.  I think I would either salvage them or sell them on the trading post but I doubt I would vendor any of it.  The gems are so valuable that using a very high level salvage kit may be worth it for accessory items.

All in all I think this is a fairly balanced approach that is somewhere in the middle between the extremes of selling everything and salvaging everything and should net you a decent amount of money and materials to allow you to continue your crafting endeavors.

Guild wars gold

Another video for more tips and sharing.