Grand Theft Auto 5 ( GTA V)

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Grand Theft Auto 5 is unarguably the most anticipated game of the year. With front-page exclusives, multi-storey murals and millions of web clicks for the slenderest of cut-scene-encrusted trailers, Rockstar Games is going to set new sandbox for Xbox 360 and PS3 to the hottest of gaming properties. Commonly shortened to GTA V, it is an open world action-adventure video game. This is the first major title in the GTA series since GTA IV in year 2008. This continues the fictional universe that was introduced in that game. The 15th game in the series overall, Rockstar claims that this is destined to be their biggest open world game to date. The game concentrates more on “the pursuit of the almighty dollar”. In a break with recent tradition, GTA V will feature three playable protagonists. GTA V is due for release on 17 Spetember 2013.

GTA V has taken its predecessor’s much loved “Three-Leaf Clover “mission not just for its action set-pieces but much of its narrative. There are even self-contained hunting and base jumping mini-games such as Blazing Tattoos and ink fans. Yet the story is pushed forward by these bringing together of the three protagonists.  Michael, Trevor and Franklin are criminals whose stories interconnect as they complete missions together. During story missions, the player can switch between the protagonists as they work together to accomplish an objective. For example, Michael rappels down the side of a building, Franklin provides covering fire with a sniper rifle, and Trevor controls the getaway helicopter.  GTA V also feature more vehicles than in any GTA to date, including huge variety of cars, trucks, bikes, helicopters, planes, ATVs and jet Skis. The cars will feel less “boatlike” than GTA IV, they are meant to “hold on ground better” and driving mechanic will feel more “racing type”.

The combat that involves in GTA V is also one of the concerns of players. Weapons choice varies from dust trucks, boiler suits and set of horror-film masks.  The use of character-switch button becomes apparent immediate, the player skipping between their perspectives smoothly to first fend off and eventually corner character turns into AI support act when not controlled, hiding and firing in cover in self-preservation. Noticeable firefights refinements show a wider field of vision when lining up a mark over your shoulder, a handy Max Pay 3- esque combat roll for evading an onslaught, and an even handier little “X” appearing over the reticule to signify a dead enemy. Any clarification we can get in the heat of balttle is gratefully received. Just when you think the police may be taking control, the player switches to Michael, now miles away with a very good quality sniper scope in his possession, and takes out the remaining coppers. For a finishing touch, the old-reliable rocket launcher comes out to destroy the chopper overhead. It is a classic GTA moment re-imagined, and it is exhaustingly good entertainment, even as a viewer.

A lot of criticisms and comments taken are from the GTA IV and put into GTA V to satisfy the gamers. Hence, we hope that this long wait will be all worthy when the GTA V surfaces.

 

The characters Trailer

The Official Trailer


Bioshock Infinite

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Bioshock Infinite published by 2K Games was released on platform for PlayStation 3 and Xbox 360 on 26 of March 2013. This is the third installment in the famous first-person shooter video game BioShock series. The storyline of this current version is entirely different from the predecessor, the gameplay concepts and themes still smells the same.

This is a game that definitely held a lot of attention, with a lot of high expectation from the gamers, this game is still able to open your eyes with some gameplay which you haven’t seen it before. The setting of BioShock Infinite is “Columbia” which is a city suspended in the air through a combination of “quantum levitation”, balloons and blimps. Launch by the American government in the year 1901, this city symbolize the ideas of exceptionalism.  Civil war eventually broke out on Columbia between different factions of citizen due to greed and control of the city. Hence, Booker DeWitt came in as a disgraced former agent of National Detective Agency who had performed many brutal acts. Booker is skeptical of faith, unwilling to accept the idea that he can be absolved of his sins by embracing religion, as he considers his sins to be extreme as to demand a penance rather than forgiveness. That leads him to be emotionally scarred and lead him towards excessive drinking. Another important character is Elizabeth, young woman who has been held captive in Columbia most of her life. A skillful pick-locker, intelligent and wears thimble in place of the tip of little finger, which she can’t remember how it was cut off.

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The gameplay is quite similar to its predecessor as player needs to move around Columbia both on foot and by using grappling hook on the series of railways connecting the buildings, Skyline. Gaining weapons in numerous ways including on Skyline. There is a limitation where only two weapons can be carry at once. Power and abilities can be gained by using vigors, plasmids and tonics, and wearing gear which is all scattered around Columbia. Consuming vigors allow you to activate powers such as telekinesis, electricity manipulation and animal control. Vigors also have upgrade paths that can be purchased from the vending machines, and alternate-fire capabilities.

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In addition to the normal mode, a mode called “1999 Mode” is also available in BioShock Infinite. This 1999 Mode is more challenging version of the game, and the reason it is called 1999 mode is because it is named for the release year of System Shock 2. This mode requires player to make mutually exclusive specialization choices such as Booker’s proficiency with certain weapon type, which may make later parts of the game difficult to complete as the specialization has caused some other impaired.

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Overall, although this game does not have much freedom in story line wise, the setting of the game, the narration, the flow of the story, made this game extremely addictive. For the old BioShock gamer, welcome back after the long wait. For those who would like to try out this BioShock Infinite, watch out before it blows your mind off!

 

 

 

Gears of Wars Judgement Introduction

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The fourth entry of Gears of War series, the Gears of War Judgment has finally surfaced on Xbox 360 on 19th of March 2013. This third-person shooter that’s developed by Epic Games and People Can Fly, has come up with both single player and multi-player mode.
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The single-player campaign takes place through series of flashbacks from the previous version as each members are narrated to different stages in the courtroom testimony. If you are able to complete the main Judgment campaign with 40 stars, the “Aftermath” campaign will be unlocked. The “Aftermath” is a side-tale of Gears of War 3 story that follow the characters Baird and Cole and styled closer to classic Gears of War stages. This “Aftermath” campaign became lengthier stages and more wide-open areas. The Aftermaths campaign is what gamers was hoping to see from the new Gears of War title. As you are proceeding with stages, there is a smart spawn system that will change the flow of the game dramatically at times. If you are doing well through the games, the system will make life more difficult for you as it will spawn enemies in different locations to push player harder. If you are still not too good at the game, the system will ease up for you depending on the difficulties that you have chosen.

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The multi-player has two new modes which is the OverRun mode and Free-for-All mode. OverRun mode is a 5 vs 5 Multiplayer version of Co-Op survival mode similar to Beast Mode from Gears of War 3. One team plays as Locust Horde and the opposition would be COG Soldiers. Both team will need to fight the hearts out to destroy 2 Emergence Holes and a Generator. If both teams win a round, the team that destroyed all 3 objectives the fastest will be the winner. The Mercy Rule of OverRun is if the second attacking team beats the first attacking team’s score, the game ends. Free-for-All mode is a basic Death match multi-player mode. The first player to reach 25 kills will be the winner.  Eight maps can be chosen by the players. Several features have been changed from its predecessor, including ability to plant grenades on the walls, damage boosts from active reloads and many more.

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Game play wise has many changes as well. One of the changes that are noticeably different from its predecessor is wall bouncing. It gets really simple in this game compared to the previous version as it helps a lot when you are playing multi-player or single player as it made you avoid a lot of attack. Another addition feature is switching weapons when you are sprinting. Previously none of the version allows switching weapons while moving and this feature definitely ease up those fast hand gamer as they can react and change their weapon according to situations needed. The aiming are also slide different from the previous game as you may find changing direc

 

tions of radical may be a little heavy due to the weights of the weapon. Unlike the previous version, this game also starts off with one primary and one pistol. Never two primary weapon in this version of Gears of War.

Gears of War Judgment is definitely a must try to all the Xbox 360 users. You may find it a little complicated in the beginning, but it gets very addictive when you are familiarized with the game.

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