News Mash: The Next Cube? Definitely preferable over the Kojiro this Christmas!

Anguished Repose

Technology…

More human-like than EVER!

Is it odd that the thing that freaks me out the most about THIS (below)…

Is that it’s wearing tennis shoes?

Hmm.

Just not sure why that’s necessary.

(Phys.org)—Researchers at the University of Tokyo have taken another step towards creating a robot with a faithfully recreated human skeleton and muscle structure. Called Kenshiro, the robot has been demonstrated at the recent Humanoids 2012 conference in Osaka, Japan. Kenshiro is the next step for the researchers. Their previous effort resulted in a robot they called Kojiro – a robot that demonstrated the huge strides that have come in mimicking the human body, as well as the very long road yet to travel. In this new iteration, Kenshiro was preceded by a robot concept the team called Kenzoh. In that effort the team found that simply adding artificial muscle and bones generally tended to create weight…

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METAL GEAR SOLID GROUND ZEROES Full Gameplay Demo + Trailer

It look awesome and cant wait to play it for real.

Lets not tempt us for long

The Game Play of MGS ground zero

 

Trailer for MGS Ground Zeroes

 

(From Examiner.com)

Metal Gear Solid: Ground Zeroes” is coming and people know the game will be an open-world, but people may not know exactly how long Kojima Productions will make this game.

According to a report from VG24/7 yesterday, “Metal Gear” creator Hideo Kojima revealed that people will be able to play over four days worth of gaming before fully completing this next installment of the franchise.

“[It’s] set in a very open world where players can wander around and explore freely. Players should still be able to find new sights and worthwhile adventures after having played the game for as many as 100 hours,” Kojima said.

Kojima has also stated before that this “Metal Gear Solid” iteration will be bringing more new elements to the series than ever before.

“I’ve always said that I want to work on original properties, but ‘Metal Gear’ offers plenty of benefits.

“The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next ‘Metal Gear.’

“In the next game, I’m introducing concepts intended for entirely new intellectual properties using the ‘Metal Gear’ brand,” Kojima said.

Do you think you will be able to complete the over 100 hours of gameplay from “Ground Zeroes?”

Metal Gear Rising Story Cut Scene TGS 2012

(From Game Informer)

What originally started off as Metal Gear Solid: Rising, a stealth game focused on the events of Raiden between MGS 2 and MGS 4 has turned into the action-packed Metal Gear Rising: Revengeance set after the events of MGS 4.

Producer Yuji Korekado worked on Rising until it was scrapped due to a lack of focus, and then rebuilt the title from scratch when Platinum Games joined the Metal Gear pursuit.

“The script really didn’t match the game design that Platinum Games wanted to go with,” Korekado said. “And it was very binding because it was between Metal Gear Solid 2 and Metal Gear Solid 4, and we moved it past 4 for the next script. It really gave them a lot more freedom.”

With a new focus in mind, Metal Gear Studio and Platinum Games chose to build the story and gameplay around the theme of action.

“We really designed this game around action, and that’s how we moved forward,” Korekado said. “That’s really the first element that we built on. We wanted to redefine Metal Gear, really add to the saga. There’s a new character, it’s a new genre, it’s action-based. It’s more an expansion of what Metal Gear would be. We would like to change your definition of what a Metal Gear game is. Not just stealth, but redefining it based on what this game is all about.”

Not only did Korekado want to change the perception of what can be considered Metal Gear, but also the appeal of the lead character Raiden.

“People who didn’t like Raiden, we think they can enjoy the development, the growth of Raiden in this new game. We hope that fans can enjoy the growth of Raiden as a character, as a human—cyborg—and enjoy the game entirely.”

 

 

Cyborg Ninja Samurai Raiden ~~~

 

GEEKY VAGABONDS WII U REVIEW: Next Gen or Next-Gimmick?

Geeky Vagabonds

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If you take nothing else from the release of Nintendo’s Wii U, you should be able to realize one simple truth: the company is never afraid of trying new things. Fortunately for them, the end result always seems to be a resounding success. “Hardcore” purists can debate on and off about what kind of success Nintendo has achieved, but we are not here to argue about semantics. We’re here to talk about a crispy out of the box, honest to god brand new console after the six to seven years of abuse we’ve given our current consoles.

Demi and I got a chance to pick up the Wii U Deluxe Edition, and here are our two cents on this year new release.

 

HARDWARE:

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First thing you’ll notice when popping open the box is the console itself. It surprised me just how long the device was. I expected something a…

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